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Member
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Jan 11 2017 02:01am
Wczoraj i przedwczoraj pograłem po godzince, z kolegami zawsze sympatycznie.

Niesamowite jak mało zmieniło się przez rok (ostatni raz pograłem ~2 tygodnie właśnie w styczniu 2016), łącznie z obecnym patchem, chyba jedynie to, że waste set i earth set są bardziej grywalne.
Pogram sobie tymi setami przez kilka dni i potem pewnie dopiero jak dodadzą tego nieszczęsnego nekromantę, który stanowi marny substytut oczekiwanego od 2 lat dodatku.
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Feb 1 2017 06:07am
Patch 2.5.0 PTR Notes:
http://us.battle.net/d3/en/blog/20529333/patch-250-ptr-notes-1-31-2017

Primal Ancient Items:
-Legendary and Set items will now have a chance to roll as Primal Ancient
-These items are more rare than Ancient items and have increased stat ranges

:o
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Feb 1 2017 06:09am
Quote (2007 @ Feb 1 2017 12:07pm)
Patch 2.5.0 PTR Notes:
http://us.battle.net/d3/en/blog/20529333/patch-250-ptr-notes-1-31-2017

Primal Ancient Items:
-Legendary and Set items will now have a chance to roll as Primal Ancient
-These items are more rare than Ancient items and have increased stat ranges

:o


kiedy dojedziemy do 1kkkkkkkk dps?
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Feb 1 2017 06:21am
Quote (Sumek @ Feb 1 2017 02:09pm)
kiedy dojedziemy do 1kkkkkkkk dps?


Też uważam, że nie tędy droga...
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Feb 1 2017 03:06pm
Niestety. Grę może ocalić jedynie:

- powrót do prawdziwego inferna,
- powrót starych statystyk itemow lub ich rebalans,
- powrót ah
- natychmiastowe banicje za boty itp
- rebalans skillow.

This post was edited by hehehehehe on Feb 1 2017 03:06pm
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Feb 3 2017 01:54pm
The Diablo 2 Necromancer was used as a base for the Diablo 3 Necromancer.
Though a massive undertaking, Revive is returning.
The Necromancer is darker than the Witch Doctor, with a focus on blood and bone.
Also different from the Witch Doctor, pets are more controllable to some degree.
A new corpse mechanic has been invented for the Necromancer to use.
Aspects from the Poison skill tree from Diablo 2 are not planned to be implemented, as that would encroach on the Witch Doctor.
A lot of Necromancer skills are up close and personal.
There are no plans to bring Iron Maiden forward to the Diablo 3 Necromancer.
There is no defined number yet (and no plans to set a number) for Necromancer summons. It's more of a server performance concern than a client concern.
Necromancers can wield any weapon that is not class specific.
They will have their own class weapon: scythes.
Necromancers will have golems, and they're working on a new golem type.
4 to 5 types of golems are planned.
Damage can come from both the Necromancer and the Necromancer's pets.
There will be two-handed scythes.
There will be a variety of Necromancer pets - some permanent and some temporary. Skeletal archers and mages will be making an appearance.
The Necromancer currently has no DoT spells.
Current spells are nukes, pets, and utilities. This separates the Necromancer from the DoT-heavy Witch Doctor.
There are no plans for a special Necromancer form.
There are no designs for a support-specific Necromancer.
Necromancers will release to PC and consoles at the same time.
There will be curses. Lots of curses.
The lore for the Diablo 2 Necromancer is different from the Diablo 3 Necromancer.
There will be no pet command interface different from the standard UI.
It's believed that you'll need RoS to have the Necromancer, as it's a standalone pack.
Necromancer will have four dungeon sets - one for each dungeon.
A lot of Necromancer blood skills will cost health along with essence, so there are a lot of mechanics built in to recoup health.
It's unknown if Lidless Wall will become a Necromancer item.
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Mar 15 2017 03:19am
Niech sie pierdolą. Przyjąłem sobie za punkt honoru, że nie kupię żadnej gry od blizzarda, dopoki nie przestaną zażynać dojnej krowy jaką jest diablo 3. Nie gram od dwoch lat w ta grę bo nic sie nie zmienia.
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Mar 15 2017 03:32am
jebać diablo 3 niestety
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Mar 15 2017 04:30am
Quote (Fristajlo @ Mar 15 2017 09:32am)
jebać diablo 3 niestety


:thumbsup:
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