Quote (PaleNisko69 @ 12 Jul 2010 08:30)
gioker fajo naucz się, że pisze się guwno, i japa ze swoimi mądrościami, pytam konkretnie JAKIE COOLDOWNY, z ILU NA ILE
Twisted Fate
Wild Cards AP ratio reduced to 0.5 from 0.75
Wild Cards cooldown increased to 6 from 5
Pick a Card cooldown increased to 6 from 5
Pick a Card - Blue Card:
Blue Card now deals 40/60/80/100/120 bonus damage plus a 0.4 AP coefficient.
Blue Card now restores mana equivalent to the bonus damage
Pick a Card - Red Card:
Red Card now deals 30/45/60/75/90 bonus damage plus a 0.4 AP Coefficient to an area
Red Card now applies a 30/35/40/45/50 percent slow for 2.5 seconds
The attack speed reduction from Red Cards has been removed
Pick a Card - Gold Card:
Gold Card now deals 15/22.5/30/37.5/45 bonus damage plus a 0.4 AP coefficient.
The target of Gold Card is stunned for 1.2/1.4/1.6/1.8/2.0 seconds
Pick a Card effects will no longer trigger if a target is missed or dodged the hit.
Fixed a bug where a card's effect or part of the effects would still apply upon hitting a spell shield
Added different colored icons in the spell slot to display which card you can lock while it's rotating
Stacked Deck *New Spell*: Every 4th attack, Twisted Fate deals 90/120/150/180/210 bonus damage plus a 0.3 AP coefficient. In addition, Twisted Fate's attack speed is increased 6/12/18/24/30 % and cooldowns are reduced 3/6/9/12/15 %.
Gate - Removed as a basic spell, and linked to Destiny's new implementation
Destiny:
While Destiny is active, Twisted Fate can teleport to any location on the map.
Removed the slow from Destiny.
Destiny duration increased to 6 seconds from 4/5/6 seconds
Cooldown increased to 150/135/120 from 130/110/90
Mana cost reduced to 150/125/100 from 150 at all ranks
Loaded Dice *New Passive*: Twisted Fate and his allies receive an additional 2 gold per kill
Second Sight removed
idz robic sobie nowe multi
This post was edited by SchoolOfRock on Jul 12 2010 12:36am