Quote (nitrojsp @ Sep 15 2010 12:58am)
The Arena matchmaking system focuses only on Slayer-related gametypes and is somewhat similar to Halo 2's Optimatch option where players are able to alter their matchmaking settings by their preferred gametypes and playlist. In the Arena, players will be rated based on their individual performance and their kill:death spread where better ratings would place them into skill divisions (Onyx, Gold, Silver, Bronze and Steel) in month-long seasons. It should be noted that scores and ratings are only affected individually and that players will not be penalized for being in the losing team. Overall, the Arena matchmaking system is designed to assist the less-experienced players from being matched up against players they have no chance of winning against.
To qualify for ranking, players will have to play a certain number of games a day to gain a "Daily Ranking" which will be an average of a player's best games from the day. From thereon, players will need a certain number of "Daily Rankings" in order to get a divisional ranking and compete in a season. If a player needs to get a ranking on five days to get a ranking for a season, then the player will have to play a couple of games every night for five individual days. Players will be informed the minimum participation they need in the Arena for each season.
aight. that makes MUCH more sense.
Thank you for the insight bro!