Quote (Panic_Fails_at_Diablo @ Dec 24 2010 08:25pm)
Not that it matters, but I've played with more Halo 3 pros than you even know. X I Panic X I is my tag if you really care.
I can't name any, but that's beside the point. All of the obvious ones(All the CoD games, H2/3, etc.) got huge patches that made them good/playable. Bungie has made it apparent that they won't be patching Reach like they did for H2. i.e., not a huge patch, which Reach clearly needs to be good.
Adapting to a game doesn't make it a good game. Donaldbalbu might be the best Viva Pinata player but it doesn't make the game good. And, lol that you think the pros like Reach.
Umm cool I know for a fact I've played with more pros on lan and on live seeing as I was pro...the only patch halo 3 got was the melee one and everyone hated it. halo 2s patch was insane though so i won't argue there.
Obviously adapting to game won't make it good...I hated halo 3 but i still played it because i was able to adapt to it and have fun with it. The same will be for reach as more and more people get used to it.
I know pros like reach because I've actually talked to many of them so please don't act like you know what you are talking about.
edit:
Quote (Panic_Fails_at_Diablo @ Dec 24 2010 09:00pm)
If you base it off that, you have no clue what you're talking about. Competitiveness of a game, for the most part, is judged by how large the skill ceiling is. CE had almost no skill ceiling, Halo 2 had a high one, H3 lower, Reach(by far) the lowest. Also, what do you mean by "most competition"? In terms of population, Reach has the fewest online players, and will have the lowest population at events since CE.
that is true because bungie is trying to gain more people to play their games so they made reach a combination of cod/halo.
This post was edited by Shmazoo on Dec 24 2010 08:10pm