Quote (Panic_Fails_at_Diablo @ Jun 9 2011 09:51pm)
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Halo 2 had quite a few problems, the worst of which being host advantage and an atrocious amount of auto-aim.
Halo 3 had a fucking ton of problems, including registration issues, a shitty BR spread, flawed beat-down system, etc.
The only game that wasn't really "broken" is CE. In my opinion, it's the perfect console competitive shooter. Minimal AA, 100% fair and balanced weapons, great maps; great overall game.
yes i am serious...
when im talking about gameplay i dont mean bugs and glitches
even tho those glitches that u stated were minor in my oppinion, they shouldnt be there for halo 4 (obviosuly)
im jus saying that they shouldnt add added those armor abilities... everyone should be equal at the start of the game...cuz grabbing equipment and weapons befoe the other team and map control is a big part in halo multiplayer strategy
they can be equipments and be things u can pick up tho
and the gravity change and the fact that u get hurt when u fall...
by broken... i didnt mean that the halo 2 and 3 didnt have glitches .. i was jus simply stating that they should not change the game too much
and glitches arent always bad... the glitches in halo2 added soo much more competitiveness (bxr, double shots), and gave extra stuff to do like exploring the outside boundaries of a map (im not saying halo 4 should have glitches... im jus saying halo 2's glitches were fun)
i think halo 2 and 3 are also the perfect console competitive shooter minus the bugs
This post was edited by xMaxPower on Jun 9 2011 04:15pm