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Jun 7 2011 04:27pm
i just hope the gameplay for halo 4 is mor like halo3,2,1 and not like reach
they fked up with reach...
why change something that isnt broken? the gameplay for halo1,2,3 is absolutely perfect
the onyl changes should be graphics, weapons, maps, campaign...

also they need to keep the old ranking system.. and bring back clans like in halo 2
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Jun 9 2011 09:24am
Quote (xMaxPower @ 7 Jun 2011 17:27)
i just hope the gameplay for halo 4 is mor like halo3,2,1 and not like reach
they fked up with reach...
why change something that isnt broken? the gameplay for halo1,2,3 is absolutely perfect
the onyl changes should be graphics, weapons, maps, campaign...

also they need to keep the old ranking system.. and bring back clans like in halo 2


Odds are they will use the Reach engine, like they are for Halo CE.
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Jun 9 2011 03:51pm
Quote (xMaxPower @ Jun 7 2011 05:27pm)
i just hope the gameplay for halo 4 is mor like halo3,2,1 and not like reach
they fked up with reach...
why change something that isnt broken? the gameplay for halo1,2,3 is absolutely perfect
the onyl changes should be graphics, weapons, maps, campaign...

also they need to keep the old ranking system.. and bring back clans like in halo 2


notsureifsrs.jpg

Halo 2 had quite a few problems, the worst of which being host advantage and an atrocious amount of auto-aim.
Halo 3 had a fucking ton of problems, including registration issues, a shitty BR spread, flawed beat-down system, etc.

The only game that wasn't really "broken" is CE. In my opinion, it's the perfect console competitive shooter. Minimal AA, 100% fair and balanced weapons, great maps; great overall game.
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Jun 9 2011 03:58pm
Quote (Panic_Fails_at_Diablo @ Jun 9 2011 09:51pm)
notsureifsrs.jpg

Halo 2 had quite a few problems, the worst of which being host advantage and an atrocious amount of auto-aim.
Halo 3 had a fucking ton of problems, including registration issues, a shitty BR spread, flawed beat-down system, etc.

The only game that wasn't really "broken" is CE. In my opinion, it's the perfect console competitive shooter. Minimal AA, 100% fair and balanced weapons, great maps; great overall game.


yeah but it had like 5 weps...and you can always turn off aa so dont bitch about it
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Jun 9 2011 04:08pm
Quote (brigadier @ Jun 9 2011 04:58pm)
yeah but it had like 5 weps...and you can always turn off aa so dont bitch about it


You're an idiot.
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Jun 9 2011 04:12pm
Quote (Panic_Fails_at_Diablo @ Jun 9 2011 09:51pm)
notsureifsrs.jpg

Halo 2 had quite a few problems, the worst of which being host advantage and an atrocious amount of auto-aim.
Halo 3 had a fucking ton of problems, including registration issues, a shitty BR spread, flawed beat-down system, etc.

The only game that wasn't really "broken" is CE. In my opinion, it's the perfect console competitive shooter. Minimal AA, 100% fair and balanced weapons, great maps; great overall game.


yes i am serious...
when im talking about gameplay i dont mean bugs and glitches
even tho those glitches that u stated were minor in my oppinion, they shouldnt be there for halo 4 (obviosuly)
im jus saying that they shouldnt add added those armor abilities... everyone should be equal at the start of the game...cuz grabbing equipment and weapons befoe the other team and map control is a big part in halo multiplayer strategy
they can be equipments and be things u can pick up tho
and the gravity change and the fact that u get hurt when u fall...

by broken... i didnt mean that the halo 2 and 3 didnt have glitches .. i was jus simply stating that they should not change the game too much
and glitches arent always bad... the glitches in halo2 added soo much more competitiveness (bxr, double shots), and gave extra stuff to do like exploring the outside boundaries of a map (im not saying halo 4 should have glitches... im jus saying halo 2's glitches were fun)

i think halo 2 and 3 are also the perfect console competitive shooter minus the bugs

This post was edited by xMaxPower on Jun 9 2011 04:15pm
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Jun 9 2011 04:21pm
So you're saying that H2 and 3 were good except for all the fucked up parts of the games? I'm confused.
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Jun 9 2011 04:38pm
Quote (Panic_Fails_at_Diablo @ Jun 9 2011 10:21pm)
So you're saying that H2 and 3 were good except for all the fucked up parts of the games? I'm confused.


im saying the little bugs in 2 and 3 are the only things that keep them from being a perfect competitive shooter
i didnt mind the glitches, every game has glitches... so to me, halo 2 and 3 are perfect...
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Jun 9 2011 04:52pm
Quote (xMaxPower @ Jun 9 2011 05:38pm)
im saying the little bugs in 2 and 3 are the only things that keep them from being a perfect competitive shooter
i didnt mind the glitches, every game has glitches... so to me, halo 2 and 3 are perfect...


The "little bugs" in H2 and 3 were huge problems. Anyone that calls Halo 3 a "perfect competitive shooter" in any sense of the term is a complete moron. You can't just say, "Oh this game was perfect even though it had some horrendous flaws," because the flaws are what make it not a competitive shooter. Your argument is that the games COULD have been good if Bungie wasn't incompetent. The same argument could be made for Reach, then. If we disregard the AA's, the flawed bloom mechanism, the fucked up explosives, the huge hitboxes, the no bleed-through system, etc., then Reach would be the perfect game!

This post was edited by Panic_Fails_at_Diablo on Jun 9 2011 04:55pm
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Jun 9 2011 05:07pm
Quote (Panic_Fails_at_Diablo @ Jun 9 2011 10:08pm)
You're an idiot.


you bad
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