Quote (Breathless @ Nov 17 2010 06:55pm)
Bottom line is MLG wants a competitive game. Arguably the halo franchise has progressed like this. Most competitive - Least competitive Halo: CE/Halo 2/Halo 3/Halo: Reach. See the pattern? I understand your point, you like change, games get boring, adapt. The thing is MLG is a business about creating optimal competitive settings, and with the current lack of customizable options in Halo: Reach, MLG can't do this. All MLG wants, as a community, is the ability to tweak the game to make it as competitive as possible, have their ONE playlist, and leave everyone else alone. You can still have fun running around exploring all the new aspects of this game, and we can have our ONE playlist that is created with high level play in mind. If you want to play something new, don't play MLG playlist. If you want to play a more competitive game, using mechanics that succeeded in preceding games, then play MLG playlist.
We can have our game, you can have yours, to argue that we don't deserve this is selfish and juvenile.
Edit: and if you want to play the new game as competitively as it can be made with its current mechanics, then play Arena.
Again, none of these custom game options affect you in the slightest.
Edit Again: The competitive order of the games is based on what i feel is the consensus of the MLG community, but surely we can agree Halo: Ce and H2 are the top2.
Obviously not.
Quote (aml2 @ Nov 17 2010 06:03pm)
Iso level 1-50 back.
NN playing for x amount of days only to have my "rating" reset.
Imo the constant reset of ratings etc etc took out the competitive nature of halo. You aren't striving to gain the highest level; you're striving to state whore to a better rating.
Couldn't have said this better.
This post was edited by Diligence on Nov 18 2010 10:02am