Quote (Zoxol @ Oct 14 2010 01:52am)
it's k, steel > nylon anyways, for most part.
also no, he played 3 at end, he just doesn't "care" or he says he doesnt, but he needs to care.
and also think about situations differently.
Knowledge of maps/call outs are instant things you should learn the first time you play through, especially on symmetrical maps.
Spawns are not that hard to understand...
Just apply your brain more and you'll do better.
DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMNNNNNNNNNNNNNNNNNNNNNNN LEAH JUST GOT OWNED BY HER OWN BABY.
THE BABY WAS LIKE, "QUIET... NOW" TO HER OWN MOTHER. GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
i haven't learned the callouts for: zealot, submission, cage, countdown, and so forth..
spawns are messed up on halo reach. I expect my opponent to spawn in there base, not in mine. Red team shouldn't spawn on blue side on narrows mlg flag. Red team shouldn't spawn blue side on onstruct.
its 2v2, if one person dies, the other is expected to die.
what am i still missing? the fact that richard does know how to play or his skill just isn't up to par yet.
This post was edited by RecenT on Oct 13 2010 08:02pm