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Dec 28 2012 06:10pm
wow
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Dec 28 2012 06:15pm
Everyone here is better than you
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Dec 28 2012 06:35pm
Quote (TugBoatWillie @ Dec 28 2012 08:10pm)
wow


I'm playing right now get on
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Dec 28 2012 07:46pm
Post your tags then baddies.

All I see is a bunch of people flaming and claiming; post tags.
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Dec 28 2012 07:48pm
Quote (Brandon_Bishop @ 29 Dec 2012 02:46)
Post your tags then baddies.

All I see is a bunch of people flaming and claiming; post tags.


Or we could scrim? Find sum friends and we play 4v4
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Dec 28 2012 08:21pm
Quote (TugBoatWillie @ Dec 29 2012 01:48am)
Or we could scrim? Find sum friends and we play 4v4


That's sort of why I posted in the first place; to find competent players to play with, as I have none. Everyone's playing Duty seems Reach ruined Halo for everyone.
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Dec 28 2012 09:17pm
Quote (Brandon_Bishop @ Dec 28 2012 06:21pm)
That's sort of why I posted in the first place; to find competent players to play with, as I have none. Everyone's playing Duty seems Reach ruined Halo for everyone.


not like halo 4 helped bring it back to its former glory

fucking ordnance drops... seems like i always get the choice of needler grenades or fucking speed boost
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Dec 28 2012 09:34pm
Quote (brigadier @ Dec 29 2012 03:17am)
not like halo 4 helped bring it back to its former glory

fucking ordnance drops... seems like i always get the choice of needler grenades or fucking speed boost


Agree. The game has gone downhill since CE, and they (not bungie) took a CoD direction with it, but still better than Reach.

Halo 2 was great due to multiplayer (even though I played H1 MP against others using 3rd party software: XBconnect, lag was horrible though), but ruined at later levels mostly (30+, took us 30m-1hour plus at 30-40+ bridging host to get rid of standbyers).
Halo 3 was pretty good, but the BR just wasn't the same as H2; but never once did I run into the cheats we once saw in H2; and that was in multiple playlists even playing on our 50s. Mostly just ran into terrible boosters.
Reach... don't think I need to say anything here. Game sucked so much...
4... meh, better than Reach, and finally better than Duty's recent game (in my opinion), so it's what I play for Xbox now. I'm about to just go back to MW2... miss my UMP!

This post was edited by Brandon_Bishop on Dec 28 2012 09:45pm
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Dec 29 2012 12:30am
Quote (Brandon_Bishop @ Dec 28 2012 11:34pm)
Agree. The game has gone downhill since CE, and they (not bungie) took a CoD direction with it, but still better than Reach.

Halo 2 was great due to multiplayer (even though I played H1 MP against others using 3rd party software: XBconnect, lag was horrible though), but ruined at later levels mostly (30+, took us 30m-1hour plus at 30-40+ bridging host to get rid of standbyers).
Halo 3 was pretty good, but the BR just wasn't the same as H2; but never once did I run into the cheats we once saw in H2; and that was in multiple playlists even playing on our 50s. Mostly just ran into terrible boosters.
Reach... don't think I need to say anything here. Game sucked so much...
4... meh, better than Reach, and finally better than Duty's recent game (in my opinion), so it's what I play for Xbox now. I'm about to just go back to MW2... miss my UMP!


Agreed aside from the halo 3 part. Halo 3 was extremely competitive and worth playing once they fixed and created an MLG scene I guess you could call it. Once 4 does, it will be competitive but no where near h2 or h3 IMO. Reach ruined a lot of peoples views on halo. Cod kids who think they are good at h4 because they play infinity slayer are my favorite.
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Dec 29 2012 04:20am
Quote (spfraiders1 @ Dec 29 2012 06:30am)
Agreed aside from the halo 3 part. Halo 3 was extremely competitive and worth playing once they fixed and created an MLG scene I guess you could call it. Once 4 does, it will be competitive but no where near h2 or h3 IMO. Reach ruined a lot of peoples views on halo. Cod kids who think they are good at h4 because they play infinity slayer are my favorite.


To disagree that the Halo 3's BR was crap compared to the Halo 2's BR? I don't know... the BR in H2; if you hit the head or chest at a distance; it registered. It was like as if it was "un-lagged" as myself and other Quake 3:Arena players would call it. Halo 3; you had to lead your shots across long-distances, which is fine (and more realistic; we just had to adjust), but for MLG purposes; it slowed the gameplay down; much like Halo: Reach did, just not as much but enough to want the Halo 2 BR back.

I come from a long background of FPS games; well before Halo was introduced mostly from playing Quake and Doom, and I suppose even Unreal (though that was well after Quake/Doom), but I've always liked a more fast gameplay as opposed to Reach's gameplay. Map control, power up control, and team work are more important and Reach failed there, but Halo 4 has brought some of that back; though I haven't seen any of it due to not having anyone to play with. That's why Reach ruined it for the more competitive player.

Reach just; sucked. Bloom was crap, losing the old leveling system was a terrible idea (which took away from competitive gameplay), and some of the maps were just complete and utter garbage.

I don't know... I feel as though I haven't given Halo 4 an honest chance; hence I am here.
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