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Apr 16 2011 04:11pm
Didn't watch the whole video, but imo the overshield vs sniper isn't exactly balanced.
Maybe it works for the map, but the general assumption that the overshield can counter sniper due to more health is pretty flawed imo.
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Apr 16 2011 04:15pm
Looks good. I don't know if its been done before but I would love to see Deck 16 (UT 99' Map) as a Halo Reach map. Many of the other UT maps are also extremely well balanced.

I don't know much about Reach/Halo 3 (its been too long) to comment about the actual balance of the map in your video but I will say one thing, it needs more cave. By that, I mean yes you built a map inside a cave and you comment about how it is the first one to be done so but there are only a few spots on the map that the cave protrudes from the map edges.
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Apr 16 2011 05:07pm
Quote (Virtue @ Apr 16 2011 02:11pm)
Didn't watch the whole video, but imo the overshield vs sniper isn't exactly balanced.
Maybe it works for the map, but the general assumption that the overshield can counter sniper due to more health is pretty flawed imo.


it does balance out the overshield helps you push harder toward rockets in the center of the map, which in the end will destroy sniper. if it doesn't work you can use overshield to push toward the cave which sword spawns which can be also very helpful (if your sneaky with sword), so in the end yes, the overshield works fine in the map.
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Apr 16 2011 05:08pm
Quote (sai50 @ Apr 16 2011 02:15pm)
Looks good. I don't know if its been done before but I would love to see Deck 16 (UT 99' Map) as a Halo Reach map. Many of the other UT maps are also extremely well balanced.

I don't know much about Reach/Halo 3 (its been too long) to comment about the actual balance of the map in your video but I will say one thing, it needs more cave. By that, I mean yes you built a map inside a cave and you comment about how it is the first one to be done so but there are only a few spots on the map that the cave protrudes from the map edges.


the cave wraps around the outside of the map, the cave is just meant for a flank position to get from point A to point B, i was just explaining how this map was one of the first maps to be done around that cave.
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Apr 16 2011 05:10pm
Quote (Brymon4 @ Apr 16 2011 06:07pm)
it does balance out the overshield helps you push harder toward rockets in the center of the map, which in the end will destroy sniper. if it doesn't work you can use overshield to push toward the cave which sword spawns which can be also very helpful (if your sneaky with sword), so in the end yes, the overshield works fine in the map.


I still haven't watched the video, but from what I can tell from the comments, it sounds like an unbalanced map. OS vs sniper isn't balanced, and neither is rockets vs sniper. The sniper is much more powerful on a large map(Which it looks like it's pretty large). The only way to really keep a map balanced is to have OS and rockets in neutral spots on the map.
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Apr 16 2011 05:19pm
Quote (Panic_Fails_at_Diablo @ Apr 16 2011 03:10pm)
I still haven't watched the video, but from what I can tell from the comments, it sounds like an unbalanced map. OS vs sniper isn't balanced, and neither is rockets vs sniper. The sniper is much more powerful on a large map(Which it looks like it's pretty large). The only way to really keep a map balanced is to have OS and rockets in neutral spots on the map.


they are overshield spawns on 1 side, rockets spawn in center, kind of like guardian where CAMO spawns on 1 side and SNIPER spawns on another. and just remember you have your own personal camo to use? and the overshield is at 50% charge.
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Apr 16 2011 05:24pm
Quote (Brymon4 @ Apr 16 2011 06:19pm)
they are overshield spawns on 1 side, rockets spawn in center, kind of like guardian where CAMO spawns on 1 side and SNIPER spawns on another. and just remember you have your own personal camo to use?  and the overshield is at 50% charge.


Sounds like the camo/OS side is overpowered. It's kind of hard for me to comment since I can't watch the video, but unless the rockets are in an open space, the camo/OS side is probably going to be overpowered.
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Apr 16 2011 05:26pm
Quote (Panic_Fails_at_Diablo @ Apr 16 2011 03:24pm)
Sounds like the camo/OS side is overpowered. It's kind of hard for me to comment since I can't watch the video, but unless the rockets are in an open space, the camo/OS side is probably going to be overpowered.


the rockets are in an open space. they are in the center of the map.
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Apr 17 2011 02:18am
jesus christ that narration was gawd awful. please if your going to improv ur narration. dont go write something down and have your mom check it for you first, you sounded like a total retard.
e: actually, after reading your above posts. just go back to school

This post was edited by Energiz3 on Apr 17 2011 02:19am
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Apr 17 2011 05:30am
Quote (Energiz3 @ Apr 17 2011 12:18am)
jesus christ that narration was gawd awful. please if your going to improv ur narration. dont go write something down and have your mom check it for you first, you sounded like a total retard.
e: actually, after reading your above posts. just go back to school


how was the map?
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