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Nov 10 2010 08:33am
Why do they sterilize needles used for lethal injection?
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Nov 10 2010 08:36am
Quote (Welborn @ Nov 10 2010 09:33am)
Why do they sterilize needles  used for lethal injection?


Why don't you play with me anymore?
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Nov 10 2010 08:56am
Quote (aml2 @ Nov 10 2010 10:36am)
Why don't you play with me anymore?


Penguin i love you dude

i really only play halo 3, i dont even own reach
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Nov 10 2010 01:25pm
Quote (Zoxol @ Nov 10 2010 09:14am)
When at TV screen of BO, press r + l a lot, eventually it'll let you out. Go behind the chair you were sitting in. Type DOA into the computer. Enjoy. ;]

props to zach for telling me lol


Yeah, I've had that for a while already as well as Zork ;). Thanks though.

Quote (Welborn @ Nov 10 2010 10:33am)
Why do they sterilize needles  used for lethal injection?


In case someone accidentally sticks themselves with it as they're hooking the machine up.
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Nov 10 2010 04:38pm
Quote (Jeesusss @ Nov 10 2010 12:21am)
Played one match, remembered why I stopped playing it.
I plan to sell it to Best Buy for a $30 Best Buy Gift Card. Then use that and the $20 one I have to buy Black Ops (so only having to spend 10 bucks on upgrading Reach to BO. Pretty solid IMO).

Btw, I <3 Keith.


So you can play a brainless game that limits skill and promotes camping.

Sure, why not?
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Nov 10 2010 04:59pm
Quote (xx0ur3n @ Nov 10 2010 06:38pm)
So you can play a brainless game that limits skill and promotes camping.

Sure, why not?


halo reach doesnt promote camping? i have had more kids on that camp then in cod...

This post was edited by Energiz3 on Nov 10 2010 05:00pm
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Nov 10 2010 05:37pm
Quote (Energiz3 @ Nov 10 2010 05:59pm)
halo reach doesnt promote camping? i have had more kids on that camp then in cod...


Okay, you've said your piece.

CoD promotes camping in the way of "we're doing this unless we're fucked". In Reach, camping on maps like ascension is not obligatory, because if you're good at 4s or doubles, you would place yourself on the map so the camper is not so much benefited. Halo takes teamwork. Teamwork rules above all camping strategies, where in cod the room-by-room map design limits teamwork drastically, adding on to that the way how the game almost values zero skill whatsoever; so that's also thrown out the window... Even at these points, if you really want to kill a camper, almost all maps have 2 or more flanks on a position. For instance, on ascension, if there's a guy camping little tower and you and your partner are at rocket jump, one guy could go through rocket portal while the other goes up the ramp... easy flank to kill a camper. You don't even have to be playing MLG to play with teamwork, Bungie halo still values teamwork way more than non-mlg cod. In CoD a camper can literally just watch a doorway or corner and pick up easy skill-less kills.

People hate halo because halo is a game of smarts and it weeds out the bad people... quick. (MLG/Arena halo obvs). Where cod is an easy ass game thats based more so on individual player positioning and area control rather than teamwork and individual skill.
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Nov 10 2010 06:54pm
Quote (xx0ur3n @ Nov 10 2010 07:37pm)
Okay, you've said your piece.

CoD promotes camping in the way of "we're doing this unless we're fucked". In Reach, camping on maps like ascension is not obligatory, because if you're good at 4s or doubles, you would place yourself on the map so the camper is not so much benefited. Halo takes teamwork. Teamwork rules above all camping strategies, where in cod the room-by-room map design limits teamwork drastically, adding on to that the way how the game almost values zero skill whatsoever; so that's also thrown out the window... Even at these points, if you really want to kill a camper, almost all maps have 2 or more flanks on a position. For instance, on ascension, if there's a guy camping little tower and you and your partner are at rocket jump, one guy could go through rocket portal while the other goes up the ramp... easy flank to kill a camper. You don't even have to be playing MLG to play with teamwork, Bungie halo still values teamwork way more than non-mlg cod. In CoD a camper can literally just watch a doorway or corner and pick up easy skill-less kills.

People hate halo because halo is a game of smarts and it weeds out the bad people... quick. (MLG/Arena halo obvs). Where cod is an easy ass game thats based more so on individual player positioning and area control rather than teamwork and individual skill.


Agreed, and didn't read whole thing. Just hope you know that Cod still isn't that skill-less of a game (mlg varient)
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Nov 10 2010 06:58pm
Quote (xx0ur3n @ Nov 10 2010 07:37pm)
Okay, you've said your piece.

CoD promotes camping in the way of "we're doing this unless we're fucked". In Reach, camping on maps like ascension is not obligatory, because if you're good at 4s or doubles, you would place yourself on the map so the camper is not so much benefited. Halo takes teamwork. Teamwork rules above all camping strategies, where in cod the room-by-room map design limits teamwork drastically, adding on to that the way how the game almost values zero skill whatsoever; so that's also thrown out the window... Even at these points, if you really want to kill a camper, almost all maps have 2 or more flanks on a position. For instance, on ascension, if there's a guy camping little tower and you and your partner are at rocket jump, one guy could go through rocket portal while the other goes up the ramp... easy flank to kill a camper. You don't even have to be playing MLG to play with teamwork, Bungie halo still values teamwork way more than non-mlg cod. In CoD a camper can literally just watch a doorway or corner and pick up easy skill-less kills.

People hate halo because halo is a game of smarts and it weeds out the bad people... quick. (MLG/Arena halo obvs). Where cod is an easy ass game thats based more so on individual player positioning and area control rather than teamwork and individual skill.


all valid argument.. but mlg cod takes a lot of team work.. u cant really have 4 ppl camp and score a flag or arm a bomb. map setups etc are important as welll. so team work is important..in all gametypes. especially in search. but its a different game. same argument could be had between halo and any other game mlg has supported, past or present
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Nov 10 2010 08:11pm
Quote (Zoxol @ Nov 10 2010 07:54pm)
Agreed, and didn't read whole thing. Just hope you know that Cod still isn't that skill-less of a game (mlg varient)


Quote (Energiz3 @ Nov 10 2010 07:58pm)
all valid argument.. but mlg cod takes a lot of team work.. u cant really have 4 ppl camp and score a flag or arm a bomb. map setups etc are important as welll. so team work is important..in all gametypes. especially in search. but its a different game. same argument could be had between halo and any other game mlg has supported, past or present


I was mainly comparing Bungie Halo vs. default style CoD (obvs mlg varients in both games promote great deals of teamwork, but cod is more like covering areas to help your teammates/cap objective, where halo has that, plus the teamshooting aspect). Which is why i used the ascension example, most people here dont play too much mlg, and from the looks of it, most of you kiddos are raging and are quitting reach for black ops anyways.
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