Quote (Panic_Fails_at_Diablo @ Mar 31 2012 04:12pm)
What the fuck are you talking about? How in God's name is Reach not Halo? Is Halo 2 really "Halo"? It was so drastically different from CE that it shouldn't have even been categorized as a Halo game. What about 3? Shit they changed so much from 2 to 3 that it wasn't really Halo either.
Comparing sequels to past versions of a game is down right retarded. It definitely isn't as good as any previous Halo, but it's definitely a Halo game.
Just a short comparison
Halo:
1. High jumps
2. Fast run speed
3. The weapons (they are what they are)
4. No bloom
effect5. O/C (overshield/camouflage)
Halo 2:
1. High jumps
2. Fast run speed
3. Additional weapons and tweaked previous ones
4. No bloom
5. O/C
Halo 3:
1. High jumps
2. Fast run speed
3. Additional weapons and tweaked previous ones
4. No bloom
effect5. O/C
Reach:
1. low jumps
2. Slow runs
3. Additional weapons and tweaked previous ones
4. bloom
effect5. Armor abilities/load outs
*
effect is actually showing it. there was some spread in halo 1, 2, and 3 (invisible), but in reach its scale is huge and your reticle expands. That alone is so unlike the Halo tradition and raging.
These are just a few of the HUGE game changing mechanics that define the halo experience. Halo 1-3 are in range with one another, but Reach is in its own world. It doesn't feel like Halo . . . not to mention you are not even the master chief when you play (multiplayerwise....and yes, that's just a personal preference, so don't bash me on this)
This post was edited by FirstDan on Mar 31 2012 05:13pm