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Joined: Jan 28 2006
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Apr 21 2012 05:38am
Okay so picked the game Up n did the usual 'just do what feels right' kinda thing. Which ofcorse means imnow struggling. My situation is this:

Serah:
Com - 18
Rav - 25
Sentinel - 18
Med - 3

Noel:
Com - 44
Rav - 1
Sentinel - 14.

Any help to get me more balanced would be great. I seem extremely squishy ATM.

FYI I did role bonus's not tab which I've now read I should of done too -.-
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Joined: Oct 3 2005
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Apr 21 2012 08:10am
So let's see what I can come up with...

Whenever you hit the larger nodes on the Crystarium, you get an extra bonus based on what role you leveled to hit that node. I'll list those bonuses below. Pretty much, you want to have magic bonus for Serah and Strength for Noel. Just be careful with how you level Saboteur and Synergist rolls.
If you feel your party is too weak, try getting a Sentinel monster as your 3rd member, which will help with tanking some of the harder battles. The Pulsework Knight captured in Bresha Ruins (005AF) is a good one until about chapter 4.
Once you can buy them from the shop, I'd highly recommend getting both Serah's and Noel's ATB +25% weapons. The loss of Str and Mag is negated by the increased attack speed, so they end up doing more damage faster.
Otherwise, make sure your Paradigm Deck is done appropriately. I was sorta odd throughout the game compared to most and went with a very dedicated deck. You may find this a bit hard to work with if you aren't normally on par to slightly stronger than the monsters in the area. I'll list it below, as well.

COM: +2 Str
RAV: +2 Mag
SEN: +6 HP
SAB: +2 Str (Even Levels), +2 Mag (Odd Levels)
SYN: +6 HP (Even Levels), +2 Mag (Odd Levels)
MED: +6 HP


Serah Noel Monster
Com Com Com
Rav Rav Rav
Med Med Med
Syn Syn Com
Sab Sab Med
Sen Sen Com (swapped to Med on the 2 extra bosses that are hard)

Monsters (including changes):
COM: Svarog -> Red Chocobo
RAV: Zwerg Scanloid -> Gremlin -> Alpine Lobo -> Lightning
Med: Cait Sith -> Spiranthes -> Green Chocobo

This post was edited by Nanoha on Apr 21 2012 08:10am
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Apr 21 2012 08:23am
Fellow Dave, bit of googling found this which might help?

Quote
Today, I want to cover a few short tips on crystarium so you don’t have the same dumb mistakes I did while experienced the game. I promise it’ll be story spoiler-free.

After four days of grinding through this game, I am finally done! No, I’m not some gaming maniac… I’m a full time grad student with good grades and work part-time. This game was smooth and easy to get through so the last 15 hours didn’t feel long at all…

This is not an in-depth guide. It will not tell you stat-by-stat. I am only giving simple guidelines.

Starting off, there really is no way to screw up completely in spending your CP (But there is no way to change or go back.). You can still make it through the game if you didn’t pick the “best path”. Also, I thought it was weird that I only have to press buttons to level up instead of pushing the analog towards the right “node” like in FFXIII but I got used to it and now I love this system so much more. However, I still miss trying to hit the high note sound  when I spend a lot of CP in FFXIII.

First things first, you’ve leveled a few times, getting used to the new Crystarium system… Hey, they’re telling you to pick a bonus! You can increase ATB Gauge, Accessory capacity, Bonus for role or Unlock role… How do you even know what to choose?! I’d say to hit all of your ATB gauges first as the roles can be replaced by monster for now. ATB gauges are your actions. More actions = you do more stuff to win.

Why become a medic?
In short, they both can be Medics but Noel has better skills.

We how that Serah should be a medic, by why Noel too? To be honest, you’re going to need heals eventually and your monster heals are just not enough. While Serah could be a better medic because of her magic potential, Noel got the better genes and got all the group heals. Therefore in emergency situations, I’d recommend having Noel switch to a medic. You should also focus on at least one medic before moving on to getting Synergist or Saboteur roles.

The next question is, Synergist or Saboteur?
In short. Serah should be SAB. Noel should be SYN.

Both characters are available for these roles. If you are like me, I always thought that Serah is the kind and innocent one so she should naturally be the Synergist and Noel should be the opposite. WRONG. Don’t be like me and notice this when you get your Synergist role to lvl 67 on Serah.

Turns out, Serah is the better Sabo and Noel is a better Syn because his Sabo skills are AoE and Serah… well, she wastes time. Always read your potential skills for each character at the lower right when you check their Crystarium to determine what roles they play better. Serah and Noel learns different skills. Lastly, you will never learn Haste. (I cried) The only way to get haste is with a preemptive attack. (Or maybe one of the many monster may have this but I haven’t approached one yet.)

Does role level matter?

Honestly? I don’t think so. All it does is tell you how far you’ve gone on that role and what type of development you focused on. You also achieve skills depending on your level in each role. Each node for each role gives you a certain stat buff. For instance, gaining a level in the Sentinel role would give you HP. I didn’t care for having a Sentinel in my party but I put a few points into Sentinel just to get more HP so the kids would stop being chewed up by the big bad monsters.

Usually, I focus on obtaining all the skills I want in a certain role then see what stats I want to increase per character. If I want more attack, I use Commando. If I want magic, I go Ravager. Serah is level 76 Rav and Noel is level 97 Com but they are in no way weaker than one another. They just have different stats. Currently, my Serah gets beat up a lot so I’m going to go Sen on the next few level ups so she can get more HP.
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Apr 22 2012 02:57pm
If you think the crystarium is a headache wait until you start fucking with monster infusion ``
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