^ That's bull shit, I've played most of those games and they are all really good.
Quote (spacecowboymike @ Oct 30 2011 08:36pm)
I fully agree with you.
Dont know if I'll get much hate here but Im gonna say it....first person shooters and online RUINED console gaming. I fucking HATE....LOATHE these war shooters that are the same shit with different shiny guns. The current gen has been a bad time for RPG fans....
My favorite game of all time was an online FPS for the original Xbox. And I don't think shooters ruined console gaming, shooters have pretty much always been the most popular form of gaming, just look at what's been popular for PC the last 15-20 years.. it just finally moved to console about the time that the PS2 / Xbox were getting popular because the hardware and controller was finally good enough to support shooters. There weren't many good shooters before that time on consoles just because the hardware and development lacked. I don't think any of that ruined console gaming particularly, it's just that the consoles have become the casual gamers platform now, moreso than ever. I mean.. PC gamers have always been more hardcore, I don't think that's much of a debate, but it's not hard to see that console gaming has taken a huge turn towards the casual. People would rather focus on shiny cinematics and easier gameplay(or at least gameplay that a larger audience can grasp without too terribly much effort), for all games, to get more people involved.
But, besides that, I think the real reason this is a terrible time for JRPGs is because their system is too linear. This is the time where developers want to show how creative they can be with their programming, and how awesome and open they can make their worlds. Games like Oblivion have taken over because how free they are. The combat in these games doesn't seem to have any "apparent" system to them, it feels more like you are a real adventurer. The JRPG just still feels too stiff and limited. Before what made JRPGs so great was because they pushed technology to the limit. They used to be a step ahead in terms of world development and creation, and visual appeal. Now that technology has advanced so much, every other genre of game has been able to catch up(and in some cases surpass), and now JRPGs have nothing to set them apart, they just feel
dated. People don't like that.
I believe a combination of those two things is why most people don't give a crap about JRPGs anymore.