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Jan 19 2009 04:30pm
Quote (HaikenEdge @ Mon, Jan 19 2009, 02:03pm)
In my opinion, if they were to remake Final Fantasy VII, I think they should only keep the story and character designs, then overhaul the gameplay system completely. Considering that the player avatar, Cloud Strife, has a military background, the ATB system doesn't fully suit the tactical combat style military personnel favor; instead, the game would benefit from a combat system more similar to that of Chrono Trigger, where combination attacks are possible, thus bringing out an additional aspect of strategy and time management. Also, the designers can implement aspects of other Final Fantasy games, like the hot swapping of armor and weapons in Final Fantasy X, to further tactical options for players. Likewise, the designers can make a deeper the materia system by changing the way materia linked together; rather than using the linear system used in the original, they could easily explore a grid system, like the character growth system of Final Fantasy X, that allows additional combinations at the cost of the player having to expend more resources on procuring materia.

The Limit Breaks can gain more depth while retaining their names and functions.At the moment, aside from the damage adjustments and animations, the limit breaks are generally the same; however, by giving individual Limit Breaks certain attributes, such as more damage to fliers, inflicts certain blindless, etc, etc, the players actually have more options at their fingertips, and they can choose to use a Limit Break that deal less damage, but provide a useful secondary effect.

Just my thoughts on how I think SQUARE should remake Final Fantasy VII, if they decide to undertake such a project.


yeah the limit break idea is good, instead of a flat out pick the more powerful as it is now. there should be larger advantages to some more than others. the only differences in it now is attacks all enemies or 1 enemy (even though theyre pretty much attack all by the end)

This post was edited by nate321 on Jan 19 2009 04:31pm
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Jan 20 2009 09:33am
ff7
ff8
ff crisis core
ff10
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Feb 3 2009 09:25am
Quote (EcKoPaT @ Thu, Nov 6 2008, 08:29am)
ff7 - good storyline , best stats system(materia) , some great characters
ff10 - good storyline , awesome sidequests (blitzball) , sphere grid  wasnt too bad either
ff12 - in my personal opinion i prefer the new battle system to previous ones , ALOT of sidequests , the fact you can equip chars with different type weapons unlike previous games
where  your weapon choice was pre determined.

ff8 - i would probably place this after my 3 , but it had a decent enough storyline (up until esthar), some of the best ff characters , its just a shame the  bad system (junctioning) let it down , and the fact the game is far too short


lol vouch this guy smile.gif
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Feb 5 2009 03:22pm
FF6
FF4
FF7

or

FF6
FF7
FF4 :/ depend lol
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Feb 5 2009 08:18pm
my favorites are
ff7
ff8
ff9
ff10
ff10-2
ff11
ff12

dont really like any of them before 7 there graphics are horrible
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Feb 19 2009 10:18am
FF8 is my favorite game of all time smile.gif
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Feb 19 2009 10:39am
probably 8 these days
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Feb 19 2009 01:16pm
Final Fantasy 7 was by far the best game..
such a great story line, and there were many extras that could be found and obtained. The materia system was also really good

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Feb 20 2009 07:48pm
FF VII got sure
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Feb 21 2009 11:58pm
1) FFVII




















































2) FF X
3) FF XII

(edit: the space represents the margin by how much it is my favorite)

This post was edited by GeNoVa on Feb 21 2009 11:59pm
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