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Feb 2 2011 04:43pm
Quote (atmaweapon @ Jan 25 2011 06:52pm)
I've spent about 100+ hours on ff13.  About 60 more hours than ff12 and about 20 more hours than 10 (wish I never borrowed the game to someone I was dating...never got it back). 

The takes out of FF13:
-Battle System: Amazingly fast and really uses strategy.  Loved the usage of spells and skills (the auto's)

-Graphics:  Just amazing.  Here is a game there is quasi-movie gameplay style graphics

-Missions:  These are fun and really challenging

-Item/Weapon-exp:  This system works really well, actually surprisingly well.  Gil has more value and getting those treasure chests become key and worth the 100 additional steps

-Character Development: At the beginning most of the characters (hope, snow, vanille, and sazh) were difficult to relate with, but as the chapters go on you start to understand them and their connections

The Leaves of FF13:
-Story:  Like most ff games you are usually just thrown into the story.  This was a very complex and convoluted story from start to end.  Very little makes sense about the Fal'ce, Humans and Maker

-Singularity of interaction:  Agreed, its an ff game...  You need to be able to interact with people.  Though this game does a good job of following through with the fact that you are i'ce and no one wants anything to do with you.  However, the only
people you get to talk to are the dorks in edenhall, which are just complaining.  Makes you feel very alone throughout the game

-Linear story/side quest:  Not much of a side quest.  This has a double edged sword effect: 1) its great for people that are looking for something that isn't so involving (as you get older you have less time to spend on games, so ff rpgs give me the worries of "omg I have to do everything..." 2) There really isn't much to do in the game during the story mode, which in itself is sad.  Also, WTF WHERE IS MY AIRSHIP!!!!??!!!!

-Summons/Ediolons:  Really they should have never made the transformer movies... One the transformers were so complex that you couldn't follow their transformations.  Oh and about the ediolons... really you need to ride them...Car and bike?!?  The only ones that made sense were Bahamut and Odin.  Alexander and Hectorwhatever were pretty cool.

Overall this endgame is more like Shadow of Colossus than your traditional ff game.  This being said, I will say this again.  This game made me want to see a HD remake of ff3/6 and ff7, which this games battle system.

Atmaweapon


are u about 50/50? i can't really tell. You dont seem detest that game or like it either. O.o
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Feb 4 2011 02:59pm
Enjoyed the game more. The flaws personally didn't hold me back from enjoying the game. So overall the pros out weighted the cons. It was the battle system and experience/upgrade which made it fun.
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Feb 9 2011 09:28am
it was the worst, the original 7 was the best!
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Feb 9 2011 06:20pm
Quote (RICKROSS @ Feb 9 2011 09:28am)
it was the worst, the original 7 was the best!


There is another version of 7?
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Feb 11 2011 01:39am
Quote (atmaweapon @ Feb 9 2011 07:20pm)
There is another version of 7?


yeah the psp one. it was suppose to be pre-7 before cloud was who he is in 7. actualy if i remeber correctly doesnt have much to do with cloud

This post was edited by dsa897 on Feb 11 2011 01:39am
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Feb 11 2011 11:03pm
I really liked 13. If you really want to have fun in 13, do more than the ezmode story missions that only require auto-battle. Auto-battle will not kill Raktavija for you and it sure as hell won't kill Attacus.
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Feb 12 2011 12:45am
Quote (ActVTristPwnt @ Feb 11 2011 11:03pm)
I really liked 13. If you really want to have fun in 13, do more than the ezmode story missions that only require auto-battle. Auto-battle will not kill Raktavija for you and it sure as hell won't kill Attacus.


Never really liked auto-battle. Always picked skills that aren't efficient. Raktavija 2 x were insane at first. I was thinking they would be a cake walk....
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Feb 12 2011 04:35pm
Quote (atmaweapon @ Feb 12 2011 01:45am)
Never really liked auto-battle.  Always picked skills that aren't efficient.  Raktavija 2 x were insane at first.  I was thinking they would be a cake walk....


I actually had a harder time with Raktavija the first time, when it was only one. When I got to the mission with 2 of them I was like here comes hours of attempts and I actually 1-shot it. I guess because I had a good strategy down (and was probably overleveled, it was long ago).
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Feb 12 2011 06:05pm
Attacus was a pain in the ass for me to 5 star
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Feb 13 2011 01:05am
I can't remember which one I had the hardest time 5 starring. It's been so long.. I'd imagine technically the hardest to get was Neochu the 2nd time, with the adds. Since the only way to get it is to have a lucky death proc early on with still enough time to kill the little guys.

As far as actually fighting for a 5 star probably the last one, Vercigetorix. Since poisoning and defend/heal/wait wont 5 star it. And that fight can go so wrong in a second.
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