Quote (Khrushchev @ Thu, 6 Nov 2008, 19:17)
I suggest you wiki less often xD especially since it seems your knowledge of some sort of similarity is directly taken from it "The 1997 console role-playing game, Final Fantasy VII features a paradigm of so-called Lifestream, also appearing in the 2001 film, Final Fantasy: The Spirits Within as the 'Dr. Sid's Gaia Theory' (these theories look almost identical due to the same scenario writers, Hironobu Sakaguchi and Kazushige Nojima). According to it, all living beings are given some 'spirital energy' by the spirit of the Planet (Gaia) prior to birth, live out their lives, and then die, with the energy then returning to the Planet. Entire Planet (or Gaia) is really a single living organism with its own consciousness and will."
But really that whole paragraph there is just overanalysis, people looking far too hard to find connections in a game, when really it's just a simple, cliche "we are all one with the planet" captain planet angle. Again, nothing about the story or characters are difficult to comprehend, the game was made for children and it was mostly played by children when it was released, I played it and beat it when I was 10 when it came out, and even with the horrid "hahaha its not me you've been fighting its CLONES!" plot "twist" that was a complete load of absurd bull and the most lame and overused plot device in history, I understood it quite well. And I understand it to be a poorly written story full of holes and inconsistancies, as well as ludacris, naive notions and cliche elements.
Aeris dying made me laugh, not cry, everything about it was bananas. There aren't a whole ton of sidequests in FF7, it's very linear. The graphics varied quite a bit, but were mostly very blocky and poorly textured, besides the cutscenes which were a big part of what made the game famous. The game world isn't vast; FF5 was vast, it had 2 whole worlds and more, FF6 was vast, it had two worlds, a before and after.
I already knew the Gaia Hypothesis, sounded like you didn't.
And I have never Wiki'ed this subject, that is purely coincidental, not to mention common knowledge for those who understand FF7.
That is not at ALL looking too far into it, it's just under the surface, just a bad excuse from you it sounds like. Yes, somethings about the story was difficult to comprehend, and it being a children's game is also pure nonsense.
And yes, you can easily beat the game, understanding it is another part.
By your retelling of the overall story, you are contradicting yourself big-time. You say the story is easy to understand, yet you seem to have completely misunderstood it. Paradox!
If Aeris dying made you laugh, something is indeed wrong, and I'm getting a more clear image of you being 10 when you tried this game and didn't understand anything.
There are a TON of sidequests, again, you fail to comprehend a huge part of the game, it's too bad really.
The graphics varied yes, I agree, but remember it was a long time ago, and at the time it was quite good, go check the reviews for proof.
The game world was big, HOW big it was, I'm not going to argue about that, but seeing as it was still the first world in 3D, it made it feel bigger.