Quote (Lublar @ Jun 22 2013 01:05pm)
It's alright. It honestly plays like a mix between FF11 and WoW(or some similar WoW game). What they've done well is the scale of your character vs the world, that was the biggest strength of 11 imo, and it carried over well. You don't feel really small on the map, you actually feel like you are part of the world. I'm level 8, and still haven't partied yet, so that is a little disappointing. So far, it definitely seems very solo oriented, something that feels very un-FF. I'm sure at later levels there will be some content for partying, but it would have been nice to see some stuff pre level 10( or level 10ish) that was challenging enough to require a party or teamwork. The random FATE things are pretty interesting though.. but it's mainly just a bunch of NPCs fighting mobs with like 1 or 2 players that aren't really working together.
Hasn't been my experience at all
FATEs have been a lot of players working together to defeat the encounter
Also, recall in ff11 that you didn't have to party until Valkurm Dunes at like 10-11 and reconcile that with your early gameplay experience. This compounded with the fact that it's a beta: you should keep your chin up.
Other than that.. I think it is good that it is more solo friendly game. The biggest detriment to 11 was sitting around waiting for parties, so... yeah. That being said, I agree and would like to see a lot more group content included in the game. I know I've seen 15s and 20s spamming in shout for groups, so, since I'm only L13, I'm still hopeful.