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Oct 31 2011 11:26am
Quote (Buffjesus @ Oct 31 2011 01:42am)
fallout 3 / NV are fuckin' baws
dragon age
demon / dark souls
mass effect
oblivion
deus ex
prototype
infamous





all GG rpg games.


unless you mean JRPG, which is a dying genre that doesnt appeal to that many people anymore.


Prototype, Infamous, and Mass Effect are not RPG's. They are action games that have RPG elements. JRPG's > WRPG's any day.

Quote (Lublar @ Oct 31 2011 05:06am)
^ That's bull shit, I've played most of those games and they are all really good.



My favorite game of all time was an online FPS for the original Xbox.  And I don't think shooters ruined console gaming, shooters have pretty much always been the most popular form of gaming, just look at what's been popular for PC the last 15-20 years.. it just finally moved to console about the time that the PS2 / Xbox were getting popular because the hardware and controller was finally good enough to support shooters.  There weren't many good shooters before that time on consoles just because the hardware and development lacked.  I don't think any of that ruined console gaming particularly, it's just that the consoles have become the casual gamers platform now, moreso than ever.  I mean.. PC gamers have always been more hardcore, I don't think that's much of a debate, but it's not hard to see that console gaming has taken a huge turn towards the casual.  People would rather focus on shiny cinematics and easier gameplay(or at least gameplay that a larger audience can grasp without too terribly much effort), for all games, to get more people involved. 

But, besides that, I think the real reason this is a terrible time for JRPGs is because their system is too linear.  This is the time where developers want to show how creative they can be with their programming, and how awesome and open they can make their worlds.  Games like Oblivion have taken over because how free they are.  The combat in these games doesn't seem to have any "apparent" system to them, it feels more like you are a real adventurer.  The JRPG just still feels too stiff and limited.  Before what made JRPGs so great was because they pushed technology to the limit.  They used to be a step ahead in terms of world development and creation, and visual appeal.  Now that technology has advanced so much, every other genre of game has been able to catch up(and in some cases surpass), and now JRPGs have nothing to set them apart, they just feel dated.  People don't like that.

I believe a combination of those two things is why most people don't give a crap about JRPGs anymore.


FPS has not been "the most popular form of gaming" at all. Here is the list of highest selling games OF ALL TIME:
http://www.infoplease.com/science/computers/bestselling-video-games.html

Not ONE SINGLE FPS game on that list. The PS2/Xbox/Gamecube generation of gaming did NOT have many great FPS games at all. Halo is the only big shooter that I can think of....oh wait Metroid Prime was another.

JRPG's were successful not only because they pushed the limits of the system but they had amazing gameplay and the open world to explore. JRPG's now dont have that world map and are confined to a straight path and thats whats killing them. It might sound like Im trying to bash on you and your views and thats not the case I really just hate the direction that console gaming has been on for the past few years.
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Oct 31 2011 12:25pm
^ Like I said before, JRPGs might have had good gameplay in the past, but it just feels antiquated now. They are well behind the curve in that aspect now. A battle system that is so apparent in todays level of technology just feels too limited. Squenix is exploring newer options now when it comes to gameplay because they don't want their battle systems to feel so old. In my opinion, the hardcore FF fans are the only ones who think the newest installments are bad. There's a reason they sell so many copies, Squenix isn't full of morons like everyone thinks. There's a reason they are still alive and thriving, it's a rough life being a development company.

And if you notice on that list, all those games are nintendo games. Nintendo is obviously the ultimate family and kids gaming medium, so it's no surprise those are all on the list(that was part of my point about the casual gaming theme). But just because a game isn't on that list doesn't mean other forms of games aren't successful, I don't see any JRPGs on there(unless you count pokemon). And yes, there were lots of great FPS games on the PS2/Xbox. Halo, Halo 2, Ghost Recon, Ghost Recon Island Thunder, Rainbow Six 3, Rainbow Six 3 Black Arrow, Counter Strike, Soldier of Fortune, Medal of Honor, Return to Castle Wolfenstein, SOCOM, just to name a few off the top of my head. Interestingly enough, the top two games(by number of players) that were played on the original Xbox Live, before the 360 came out, was Halo 2 and Rainbow Six 3.

The way console gaming is going makes sense. Technology drives gaming in new directions, and so do themes. Just like your list shows, all the top games in the past have been nintendo games, the ultimate in casual gaming. People realize that the majority of people who will be potential game buyers don't want to be burdened by a huge challenge in the game, but would rather just have some fun. That, coupled with not trying to fall behind the technology curve, has driven console gaming in the direction it's in now.
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Nov 5 2011 11:19pm
Quote (Lublar @ Nov 1 2011 05:25am)
^ Like I said before, JRPGs might have had good gameplay in the past, but it just feels antiquated now. They are well behind the curve in that aspect now. A battle system that is so apparent in todays level of technology just feels too limited. Squenix is exploring newer options now when it comes to gameplay because they don't want their battle systems to feel so old. In my opinion, the hardcore FF fans are the only ones who think the newest installments are bad. There's a reason they sell so many copies, Squenix isn't full of morons like everyone thinks. There's a reason they are still alive and thriving, it's a rough life being a development company.

And if you notice on that list, all those games are nintendo games. Nintendo is obviously the ultimate family and kids gaming medium, so it's no surprise those are all on the list(that was part of my point about the casual gaming theme). But just because a game isn't on that list doesn't mean other forms of games aren't successful, I don't see any JRPGs on there(unless you count pokemon). And yes, there were lots of great FPS games on the PS2/Xbox. Halo, Halo 2, Ghost Recon, Ghost Recon Island Thunder, Rainbow Six 3, Rainbow Six 3 Black Arrow, Counter Strike, Soldier of Fortune, Medal of Honor, Return to Castle Wolfenstein, SOCOM, just to name a few off the top of my head. Interestingly enough, the top two games(by number of players) that were played on the original Xbox Live, before the 360 came out, was Halo 2 and Rainbow Six 3.

The way console gaming is going makes sense. Technology drives gaming in new directions, and so do themes. Just like your list shows, all the top games in the past have been nintendo games, the ultimate in casual gaming. People realize that the majority of people who will be potential game buyers don't want to be burdened by a huge challenge in the game, but would rather just have some fun. That, coupled with not trying to fall behind the technology curve, has driven console gaming in the direction it's in now.


It sold more copies because it was multi plat, That simple. It also was the first generation of FF on next generation consoles. The worst part is 13-2 will still sell a lot of copies, Because of the multi platform feature and because of the lack of other genuine titles. That doesn't change the fact they will both be terrible games. It also doesn't change the fact they will sell much less this time around because people who are "hardcore" fans will abandon SE in droves.

I also don't understand how you can talk about antiquitated gameplay when FPS haven't changed since the beginning of time. Do you know why? Because they work. 13 DIDN'T work. 12 DIDN'T work. The only reason SE is thriving is because of the outrageous prices they charge, and they can't continue that with the content they are releasing, they are already being seen as an industry joke. Just wait till the public decides the same thing.

Then again, Gaming these days is all money and completely noob friendly. Which is why games like Demon Souls and Dark Souls draw so much appeal because of the niche market, Which as i identified before will bring in long time fans who will always buy content. The more of a wider audience you can pull in, the more money you make. But the more it shrinks your dedicated fan base in the long run. Initial capital does not sustain companies and SE can't continue riding on the success of games that are decades old. EA learnt that lesson the hard way.

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Nov 9 2011 01:22pm
I'd totally be down for a completely retro looking FF15, with 16 bit sprites and music, it would be great.
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