Quote (Lublar @ Jul 27 2010 01:20pm)
^ If you were sick of evaluating fandom and not the games, then you'd know that popularity doesn't always mean the best quality. You basically answered your own question there. FF7 is definitely the most popular, I'm not going to deny that, because it's true. It was extremely hyped because up to that point there had never been a 3d experience like that. It pushed the edge of graphics early in the PS life, and it was also a lot of people's first FF, or first real RPG experience. Hell, it was my first real RPG experience as well, and I like the game, it's extremely easy to pick up and play. But, I don't think that makes it the best. The materia system was horribly unbalanced. It basically shattered the idea of anyone having a role, since everyone could(and most likely did) all the same attacks. This made the game really simple, not to mention all the ways you could manipulate the materia system(and the cheap summons), to make it where you can never die. If you lost any boss battle in FF7 you honestly deserve to be laughed at. Things like final attack, phoenix, knights of the round, etc.. all made the game really easy. And, there were a ton of materia tricks that were easy to figure out, like just giving your characters a bunch of counter attack materia.
Also, I never claimed 8 was the hardest, I was only comparing 7 and 8 since those are the only legit options if he's looking to buy for PC.
Don't get me wrong, the game is fun and I'm sure the OP would enjoy it, but in terms of quality and difficulty 8 is a step up. I stand by everything I've said.
If you re-read you would realize I am sick of other people evaluating their fandom not myself and I did not ask a single question. As stands 8 was a joke as far as the combat system (Really draw magic that has a finite amount of uses... talk about idiotic there was no growth in the combat system for 8 it was all there at the beginning) and extremely shallow characters that could be read as plain as a billboard. The depth of the characters in 7 was intriguing and new for the time and square has repeatedly try to use the game character concepts in multiple ways of their later series installments. As far as popularity I do agree it does not mean quality by any stretch of the imagination that's why as far as story goes 8 was a deeper story but lacked the appropriate character development to keep it interesting.
If you want to know what I think what final fantasy is best in each area here it is.
Best Story - FF10 - Was new in-depth and evolved quickly.
Best Limit system - Toss up between 9 and 10 - 9 offered very strong abilities that really turned the tide and 10s Limits where undoubtedly the best looking and most creative.
Best Magic System - FF7 - Simplistic but inspired creativity and yes with all systems that involve choice has loop holes or over powered options.
Best Combat System - FF12 - Unique in its concept and gave the ability to really control what your characters did without even having to tell them what to do every 5 seconds.
Best Summoning System - FF13 - Overall 13 Sucked outside of the new summoning system that allowed great 2 stage interaction but overall summons lacked power.
Best Main Character - Auron from FF10 He was a mystery the whole game until the end and wow what a turn around to find you have had a Dead guy in your party the whole time.
Best Bad Guy - Seifer from 8 his character seemed shallow but turned out to be rather deep even though it takes over 30 hours of game play to figure that out. Also nothing like friends turning on each other to incite plot development.
If you are still reading you can say I am not a fan of any specific Final Fantasy I just play them all and recognize their redeeming qualities. 8 was decent but really lacked progression the story stayed stagnant for 4-6 hours at a time and the combat system never evolved it was draw then equip the magic and wait till you can draw a better spell. Oh and god why... why... why did they even put the card battle system in the game trying to remember over 20 rules for a single game of tic tac toe with numbers is not what I call fun.