Quote (mlynch69 @ Mon, Mar 23 2009, 03:13am)
What was so advanced about drawing magic and using GFs/magic/attack/limits? It was so easy to get overpowered in that game and dominate every enemy you faced. I figured it out quite easily on my first playthrough.
Materia > Junctioning
While neither of them are that advanced on their own, I'd say that there is quite a bit more involvement with FFVIII's system.
In FFVII, you equip materia and you get skills or effects, and a possible decrease in stats. You level up materia by gaining AP and when you master a materia, a new materia of the same type is created. To acquire materia, you pick them up, buy them, or win them throughout the course of the game. Different weapons have different numbers of materia slots, and have different growth (i.e. your materia gains different amounts of AP).
In FFVIII, you junction magic to your stats to increase them. Different spells in different amounts increase the stats differently. Spells can also be junctioned to your Elemental Attack and Defense, and your Status Attack and Defense, and the previous sentence applies to them as well. In order to junction those spells, you need the corresponding junction ability learned on one of your equipped GFs. To learn abilities, you select them on the GF of choice. Abilities are learned after a GF gains enough AP. Abilities can also be learned (and forgotten) by using items on your GFs.
You can equip up to a maximum of 4 Command abilities on each character, provided their GFs have those abilities. Those abilities include Attack, GF, Magic, Draw, Defend, Kamikaze, Devour, Treatment, and a number of others. There are also certain abilities that can be equipped to give your characters a number of passive abilities, such as an increase in stats or certain other effects.
To acquire magic, you can either draw it from enemies, draw it from draw points scattered throughout the game, or refine it from items and other magic. To acquire items, you can either pick them up, buy them, refine them from cards, or refine them from other items.
So basically, in FFVII, you just equip materia and off you go, whereas in FFVIII, there are a number of different things that you need to / can do (equip GFs, acquire magic to junction, equip magic to stats, Elemental Atk/Def, and Status Atk/Def, equip Command abilities to your characters, equip passive abilities to your characters, and so on).
In battle, I would say that FFVII has more to it. In FFVII, there are a lot of different useful abilities, whereas in FFVIII, you'll mainly be using Limit Breaks if you know what you're doing (there are a good few different abilities/summons/magic, but you hardly need to use them).
This post was edited by Vio-Lewis on Mar 24 2009 07:42am