d2jsp
Log InRegister
d2jsp Forums > Other Games > Other Games > Final Fantasy Series > Ff Vii #20?
Prev123Next
Add Reply New Trade New Service New Price Check New Topic New Poll
Member
Posts: 2,360
Joined: Jul 25 2008
Gold: 0.00
Warn: 10%
Mar 10 2009 01:28am
Rightly placed.....
Member
Posts: 8,650
Joined: Jun 7 2008
Gold: 220.00
Mar 10 2009 03:27pm
Quote (mlynch69 @ Sun, Mar 8 2009, 11:25pm)
I though FFXII kind of sucked. X was much much better.

The reason VII is so high is because of how it was when it came out. No other games looked like that at all.


Square hands were awesome!
Member
Posts: 4,269
Joined: Oct 3 2007
Gold: 0.00
Mar 11 2009 08:43am
Quote (GeNoVa @ Tue, Mar 10 2009, 04:27pm)
Square hands were awesome!


Show me another game that came out before FFVII that had cut scenes like that at all.
Banned
Posts: 1,234
Joined: Mar 12 2009
Gold: 0.01
Mar 12 2009 05:16am
Quote (mlynch69 @ Wed, Mar 11 2009, 02:43pm)
Show me another game that came out before FFVII that had cut scenes like that at all.


Show me a another game that came out before FFVIII that had cut scenes like that at all.
Member
Posts: 4,269
Joined: Oct 3 2007
Gold: 0.00
Mar 12 2009 09:17am
VIII's gameplay sucked in comparison to VII's and the difference graphically between VII and VIII is much smaller than the difference in VII and anything prior to it.
Member
Posts: 19,305
Joined: May 4 2008
Gold: 100,512.10
Mar 21 2009 02:17pm
Quote (GeNoVa @ Fri, Mar 6 2009, 03:03pm)
Definitely disagree with top 4 games.....
Although they were all good games during their times I cannot see how they are the top ever.
And yes FFXII does belong at #8


i agree with you to the point of Super Mario World, that game is GOD
Member
Posts: 19,305
Joined: May 4 2008
Gold: 100,512.10
Mar 21 2009 02:18pm
Quote (mlynch69 @ Thu, Mar 12 2009, 08:17am)
VIII's gameplay sucked in comparison to VII's and the difference graphically between VII and VIII is much smaller than the difference in VII and anything prior to it.


well, ff 8's game play was actually better, the battle system was much more advanced than ff7's. but ff7's story and characters is what overwhelms 8.
Member
Posts: 6,493
Joined: Apr 5 2006
Gold: 804.88
Mar 22 2009 08:17am
Quote (nate321 @ Sat, Mar 21 2009, 08:18pm)
well, ff 8's game play was actually better, the battle system was much more advanced than ff7's. but ff7's story and characters is what overwhelms 8.


In battle, I would say that FFVII's is better. In FFVIII, if you know what you're doing, Limit Breaks blow everything out of the water, so that's all you should be using. On the other hand, you will be using a wide variety of different attacks for most of FFVII.

However, for me, FFVIII really shines outside of battle with the junction and refinement systems. There are so many different options throughout the game of how to power up your characters, although all those options can make the game too easy (I love overpowering my characters for some reason, even though I usually prefer games that are more challenging).
Member
Posts: 4,269
Joined: Oct 3 2007
Gold: 0.00
Mar 22 2009 09:13pm
Quote (nate321 @ Sat, Mar 21 2009, 03:18pm)
well, ff 8's game play was actually better, the battle system was much more advanced than ff7's. but ff7's story and characters is what overwhelms 8.


What was so advanced about drawing magic and using GFs/magic/attack/limits? It was so easy to get overpowered in that game and dominate every enemy you faced. I figured it out quite easily on my first playthrough.

Materia > Junctioning
Member
Posts: 6,493
Joined: Apr 5 2006
Gold: 804.88
Mar 24 2009 07:40am
Quote (mlynch69 @ Mon, Mar 23 2009, 03:13am)
What was so advanced about drawing magic and using GFs/magic/attack/limits? It was so easy to get overpowered in that game and dominate every enemy you faced. I figured it out quite easily on my first playthrough.

Materia > Junctioning


While neither of them are that advanced on their own, I'd say that there is quite a bit more involvement with FFVIII's system.

In FFVII, you equip materia and you get skills or effects, and a possible decrease in stats. You level up materia by gaining AP and when you master a materia, a new materia of the same type is created. To acquire materia, you pick them up, buy them, or win them throughout the course of the game. Different weapons have different numbers of materia slots, and have different growth (i.e. your materia gains different amounts of AP).

In FFVIII, you junction magic to your stats to increase them. Different spells in different amounts increase the stats differently. Spells can also be junctioned to your Elemental Attack and Defense, and your Status Attack and Defense, and the previous sentence applies to them as well. In order to junction those spells, you need the corresponding junction ability learned on one of your equipped GFs. To learn abilities, you select them on the GF of choice. Abilities are learned after a GF gains enough AP. Abilities can also be learned (and forgotten) by using items on your GFs.

You can equip up to a maximum of 4 Command abilities on each character, provided their GFs have those abilities. Those abilities include Attack, GF, Magic, Draw, Defend, Kamikaze, Devour, Treatment, and a number of others. There are also certain abilities that can be equipped to give your characters a number of passive abilities, such as an increase in stats or certain other effects.

To acquire magic, you can either draw it from enemies, draw it from draw points scattered throughout the game, or refine it from items and other magic. To acquire items, you can either pick them up, buy them, refine them from cards, or refine them from other items.

So basically, in FFVII, you just equip materia and off you go, whereas in FFVIII, there are a number of different things that you need to / can do (equip GFs, acquire magic to junction, equip magic to stats, Elemental Atk/Def, and Status Atk/Def, equip Command abilities to your characters, equip passive abilities to your characters, and so on).

In battle, I would say that FFVII has more to it. In FFVII, there are a lot of different useful abilities, whereas in FFVIII, you'll mainly be using Limit Breaks if you know what you're doing (there are a good few different abilities/summons/magic, but you hardly need to use them).

This post was edited by Vio-Lewis on Mar 24 2009 07:42am
Go Back To Final Fantasy Series Topic List
Prev123Next
Add Reply New Trade New Service New Price Check New Topic New Poll