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Apr 7 2017 05:58pm
What do you think of the power tiers of the different quests?

This is what I'm thinking. But please correct me if I'm wrong. I really want Druid to be better than it is. And I wonder about Warlock.

Nerf tier:
Rogue

S tier:
n/a

A tier:
Mage
Shaman
Priest

B tier:
Hunter

C tier:
Druid
Warlock
Warrior
Paladin

Here's my reasoning:

- Rogue op obviously
- Mage works for a few different builds
- Shaman is just decent all around
- Priest is limited but very very good (biggest limiting factor is deathrattle card selection)
- Hunter I'm not sure about, but seems decent
- Druid I thought was good until I read the card over again. You get the quest off, and your hand is full of expensive stuff (or full of nothing). You already have lots of mana. There's not a lot of draw power. It's very so-so.
- Warlock... well... no one thought it was going to be good.
- Warrior: Potential to be better, but 7 taunt minions is a fair bit... could go up in usefulness if the card pool gets better for warrior on later releases. Huge reason why it's not super right now is because of murlocs, combo mage, and rogue 5/5's... and jades.
- Paladin: Seems like it has potential to get to S tier if there's a proper build made (drop it, clear board, swing ftw).

I am still perplexed, and hope the quests get little tweaks. Would be nice to see Warlock cost 1 less discard, and Druid idk what would balance it out (if Ancient of Lore still did "draw 2" it would be better).

This post was edited by Canadian_Man on Apr 7 2017 06:02pm
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Apr 7 2017 06:46pm
Is Rogue really nerf tier?
How does it do against the super aggro decks?
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Apr 7 2017 07:01pm
Quote (FroggyG @ Apr 7 2017 08:46pm)
Is Rogue really nerf tier?
How does it do against the super aggro decks?



In my experience, I still lose to pirate warrior and it's a toss up vs murloc shaman, but all the rest are W.

And the warrior quest I don't think is as bad as you've listed. I have a taunt control warrior running double slam, double brawl, executes, ghouls, etc and I've probably run a little better than 50% vs most decks.
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Apr 7 2017 07:02pm
Quote (Pinecones @ Apr 7 2017 07:01pm)
In my experience, I still lose to pirate warrior and it's a toss up vs murloc shaman, but all the rest are W.

And the warrior quest I don't think is as bad as you've listed. I have a taunt control warrior running double slam, double brawl, executes, ghouls, etc and I've probably run a little better than 50% vs most decks.


I've got a tempo secret mage that is maybe 50/50 against the Rogue

This post was edited by FroggyG on Apr 7 2017 07:02pm
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Apr 7 2017 07:03pm
Quote (FroggyG @ Apr 7 2017 05:46pm)
Is Rogue really nerf tier?
How does it do against the super aggro decks?


I think it is currently. Although, it could drop to S or A tier, just with meta settling.

I really hope Blizz has plans to do a buff patch for what I call the C-tier quests (maybe not paladin though, that one will surely get better with time). As mentioned Warrior also might not need a buff.

Side-note: Druid quest is bugged a bit. If you copy a beast that should be 5-attack, but it was reduced to 1 attack by a paladin, you still get the quest bonus for copying it

This post was edited by Canadian_Man on Apr 7 2017 07:04pm
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Apr 7 2017 07:21pm
testing quest priest

and it really sucks
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Apr 7 2017 07:45pm
Quote (Jaina @ Apr 7 2017 07:21pm)
testing quest priest

and it really sucks


I don't think it's very good either
You need all the cards you can get just for board control


This post was edited by FroggyG on Apr 7 2017 07:48pm
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Apr 7 2017 07:48pm
Quote (FroggyG @ 7 Apr 2017 20:45)
I don't think it's very good either
You need all the cards you can get just for board control


I just get ran over by aggro decks.

if I miraculously live till I get Amara .. then I win
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Apr 7 2017 07:49pm
Anything that's imbalanced won't get balanced till like July anyway
Hearthstone team is one of the worst

This post was edited by FroggyG on Apr 7 2017 07:50pm
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Apr 7 2017 08:47pm
Quote (Jaina @ Apr 7 2017 06:21pm)
testing quest priest

and it really sucks


Run the 1-cost 5 heal deathrattle guy. And the 4-cost 2/3 taunt deathrattle. And the 2/6 4-cost taunt deathrattle.

Also run 2x dragon 5 damage boardclear, and 2x 4-cost silence draw a card.

Helps make things work.
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