Quote (Pinecones @ Feb 11 2017 02:57am)
So is the inspire effect something that passively lasts all game, or does it go away when the minion dies...
You'd have to tap to make it work, but he unstealth's himself in doing so? So basically it'd be a hard counter to..... only patches? :huh:
Or am I just looking at it wrong
Quote (FroggyG @ Feb 11 2017 09:49am)
Card sucks
Once you inspire he reveals himself and dies for free
you guys are reading it wrong... The period after the inspire effect seperates the two effects.. I think is what OP was going for. the second half of text meant to be a passive ability.
So what it unstealths itself.. not before it fucks with 90% of agro openings. As a priest you don't want to be healing face on turn 2 anyway - it would likely stay stealthed for some time.
e/ The inspire is meant to be its downside.
Keeping it stealthed all whilst it dealing 1 dmg to opponent minions when they attack is the actual card strength.
u guys read it wrong. The idea is not to inspire before its taken control of the early turns.
This post was edited by Hepzibah on Feb 11 2017 11:24am