Quote (Jaina @ May 17 2016 11:53am)
there's one big problem with this deck.
the class you're playing
idk man hunter is okay but i wouldn't c'thun deck. ;p
I'd thing about maybe dropping -1 misdirection -1 explosive trap
+1 houndmaster. It's gunna help your beasts trade effectively up, let you keep something you want alive alive, or just stop a face deck for a turn+ it's a decent tempo card.
+1 cult master maybe. i'd only do this if running 2x unleash. I find this combo to be so darn good for mid to late game if you can't find a threat, play that combo + run any minions on board into clearing to draw 3-4-5 cards to find what you need.
if you don't wanna do that you do have 10 beast to activate double houndmaster.
Also make space for a call of the wild. Atleast 1x as it is a easy finisher with just a few minions on board