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d2jsp Forums > Other Games > Other Games > Hearthstone > My Extreme Mech Deck Discussion > Any Helpful Contribution Is Welcomed. :)
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Oct 2 2015 07:37am


I will start my logic behind each card run in this deck (which are different than casual Mech decks)

1 Mana Wyrm: Because we usually use this minion to get rid of enemy spells or monsters ( They see this creature as immideate target and destroy it since it has potential to deal a lot of dmg. ) And also, sometimes missleads enemy that you are a classic tempo mage. I feel like two of these in the mech deck is an overkill. It has almost 0 contribution other than 1 mana drop.

1 Unstable Portal: Even though i love the RNG unstable portal brings to deck, i believe 2 is overkill here as well. This deck doesnt have a spell cost reduction. Mana Wyrim Unstable Portal Opener is one of the greatest open this deck can have. (Unless unstable portal gives sometng that contributes greatly to tempo plays, then it is THE greatest :D)

1 Annoy-o-Tron: Because two of these usually kills the tempo, but one is a must because of all the aggro decks goin on.

1 Polymorph: Boar: I choose this card over the other Charger drops and Leeroy, because this also can be used on enemy taunts or big creatures. Works much like sheep. But has potential to be used offensively as well. + Another trigger for Archmage Antonidas

1 Blood Knight: Tricky card to include in deck. I enjoy having it because i can combo it with Annoy-o-tron as well. So if Annoy-o-tron has its shield or its turn 5 i can have a 6/6 drop + 1/2 taunt for 5 mana. Other than that all of those paladinds will QQ to this card when played well.

1 Harvest Golem: Because when playing with tempo and your board is cleared you want to have a Goblin Blastmage or Tinkertown Technician activator. Also this is a minor counter to weapon using classes.

1 Kezan Mystic: Op against other mages, hunters, paladinds. Mostly included to counter Freeze mages and hunters. But can come in handy against paladins if you are lucky :).

1 Azure Drake: Because enemy has to deal with it. + Draw a card and +1 Spell dmg. I dont think noone has to defend this card.

Archmage Antonidas: Mech deck. Spare Parts. Big Finish. Come Back.

Dr. Boom: Insane Tempo card + Can bring back the game that is goin to the other way. Also boom bots are mechs :)


Great Openings
When goin first:
Turn 1: Cogmaster, Turn 2: Any 2 drop mech. (Mechwarper,Snowchugger, Annoy-o-tron)
Turn 1: Mana Wyrm, Turn 2: Unstable Portal

When goin second:
Turn 1: Coin -> Mechwarper + Clockwork Gnome
Turn 1: Cogmaster, Turn 2: Coin -> Mechwarper + Mechwarper + Snowchugger + Clockwork Gnome
Turn 1: Cogmaster, Turn 2: Coin -> Mechwarper + Snowchugger
Turn 1: Cogmaster, Turn 2: Coin -> Spider Tank

Other than something similar to these, your openings might be unlucky. (Note that with the huge openings, if enemy has big aoes like hellfire etc you will be stuck with no cards at hand. This deck has no draw potential other than Azure Drake)

I included heartpwn link below so you can click view in deck builder to remove and add your versions and explain the removals and additions.
Deck List: http://www.hearthpwn.com/decks/341377-extreme-mech-deck

Thank you for contributing to discussion. :) Nice day!

This post was edited by ExGamer on Oct 2 2015 07:40am
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Oct 2 2015 10:14am
-1 Polymoprh: Boar
-1 Blood Knight
-1 Kezan

+1 Mana Wyrm
+1 Azure Drake
+1 w/e
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Oct 2 2015 10:16am
Antonidas is pointless in this deck when you're running a very low amount of Spare Parts.
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Oct 2 2015 10:24am
Quote (Eternal_Amaranth @ Oct 2 2015 04:16pm)
Antonidas is pointless in this deck when you're running a very low amount of Spare Parts.


you dont need like several fireballs..this is an aggro deck and even if you take 1-2 fireballs,you are fine.
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Oct 2 2015 10:24am
Quote (Mastersam93 @ 2 Oct 2015 18:14)
-1 Polymoprh: Boar
-1 Blood Knight
-1 Kezan

+1 Mana Wyrm
+1 Azure Drake
+1 w/e


Thanks, dont feel like that is an improvement in this meta though.

Quote (Eternal_Amaranth @ 2 Oct 2015 18:16)
Antonidas is pointless in this deck when you're running a very low amount of Spare Parts.


Hmm, spare parts antonidas isnt the huge win card in mech deck though its just there to grap somewins that is supposed to be loses. And at those moments i already have 1/2 spare part on my hand from early minions :)
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Oct 2 2015 10:37am
Quote (ExGamer @ Oct 2 2015 12:24pm)
Thanks, dont feel like that is an improvement in this meta though.



Hmm, spare parts antonidas isnt the huge win card in mech deck though its just there to grap somewins that is supposed to be loses. And at those moments i already have 1/2 spare part on my hand from early minions :)


I just feel like he's a useless drop when you could swap him for something droppable on Turn 7. If you're running 2 Gnomes/2 Tinker/At least 1 Yeti then yes Antonidas, but I just feel like there are better cards than him for this deck. He's definitely not BAD though and is still fine
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Oct 2 2015 01:02pm
Quote (Eternal_Amaranth @ 2 Oct 2015 18:37)
I just feel like he's a useless drop when you could swap him for something droppable on Turn 7. If you're running 2 Gnomes/2 Tinker/At least 1 Yeti then yes Antonidas, but I just feel like there are better cards than him for this deck. He's definitely not BAD though and is still fine


i dont enjoy playing Yeti as it gives the spare part to enemy as well. And mostly backfires on my srry ass :D I see your point, but as i said i mostly need 1 spare part with antonidas to make it work :) Other than that its a miracle to get much more fireballs that u can cast in back to back turns anyways.
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Oct 2 2015 01:20pm
Quote (Eternal_Amaranth @ Oct 2 2015 11:37am)
I just feel like he's a useless drop when you could swap him for something droppable on Turn 7. If you're running 2 Gnomes/2 Tinker/At least 1 Yeti then yes Antonidas, but I just feel like there are better cards than him for this deck. He's definitely not BAD though and is still fine


His avatar is antonidas. He has to have the card in his deck bro
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Oct 2 2015 01:44pm
My only question is:

What makes it extreme and not just mech?
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Oct 2 2015 01:49pm
Quote (DrLatBC @ 2 Oct 2015 21:44)
My only question is:

What makes it extreme and not just mech?


How can a mech deck called extreme while still being mech deck you ask?
I donno i felt like its out of ordinary?
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