Quote (xFoRsaKeNx @ Sep 2 2015 01:59am)
The counter is to keep their board completely clear until turn 6. At least that's how I'm beating them
This. Their minions aren't that big in the early rounds. Trade everything pretty much vs secret paladin. A clear board will leave them with an empty hand and no win condition.
I've considered teching an arcane explosion for solely this reason. That and thalnos/drake will clear all recruits even after the new secret triggers, and it can be played early enough to counter a turn 4 secret+ muster.
Still haven't done it yet though. :x I figure I'd be better off playing flamewaker+arcane as a Mage. Idk
This post was edited by Pinecones on Sep 2 2015 12:44am