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Jun 23 2015 03:21pm
use King Mukla?
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Jun 23 2015 03:31pm
Quote (NoMNoK @ Jun 23 2015 09:21pm)
use King Mukla?


uhm
they do
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Jun 23 2015 03:44pm
Quote (Megamanexe @ Jun 23 2015 04:31pm)
uhm
they do


Really? because I don't see mukla run anymore.. maybe at rank 19-25?
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Jun 23 2015 03:50pm
Because you need to play control instead of giving them buffs to their minions.
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Jun 23 2015 04:00pm
Quote (FroggyG @ Jun 23 2015 04:50pm)
Because you need to play control instead of giving them buffs to their minions.


This. Fatigue decks are mostly concerned with surviving. Occasionally milling a card is just a bonus, not something you should be trying to do every single turn.
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Jun 23 2015 09:05pm
Quote (NoMNoK @ Jun 23 2015 11:21pm)
use King Mukla?


because it is not worth it, better options... u need to control, not to either give them bananas, or get a 5/5 without bananas.
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Jun 26 2015 03:47am
It's legendary and spendy.

Not that it's not good, but most will spend dust on ClockworkGiant bc it controls board and survives Flamestrike better.



FYI Gangup MIll on Rogue is God Tier Mill

for now...

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Jun 26 2015 11:23am
I play a LOT of mill. Mukla USED to be good but now there are too many aggressive decks where bananas help (especially Flamewaker). Mill decks are struggling to actually mill and it's more of a fatigue and survival game at this point.
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