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Aug 12 2017 10:27am
Ultimate infestation seems OP
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Aug 12 2017 10:32am
Quote (Mastersam93 @ Aug 12 2017 09:27am)
Ultimate infestation seems OP


feels op every time i play it

and it makes nourish for 2 mana actually really good.

and so many druid cards are so low it's not even really that hard to cast.

I've had a decent amount of times where im at 10, cast earthen scales/naturalize/jade idol+innervate for it
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Aug 12 2017 02:29pm
Quote (Mastersam93 @ Aug 12 2017 12:27pm)
Ultimate infestation seems OP


Lol yeah definitely
Quote (XxAdrielJeremiahGreebxX @ Aug 12 2017 12:32pm)
feels op every time i play it

and it makes nourish for 2 mana actually really good.

and so many druid cards are so low it's not even really that hard to cast.

I've had a decent amount of times where im at 10, cast earthen scales/naturalize/jade idol+innervate for it


Yeah between the ramp and now Nourish being able to ramp most of the time, it's not really that hard to cast.

It's like a trillion times better Ancient of Lore for 3 more mana in a deck with way more ramp.

Quote (XxAdrielJeremiahGreebxX @ Aug 12 2017 10:07am)
been playing jade druid with the DK just in it

its been working well.

ramping into it is really nice, and 2 turns lets you take the turn off if you drop it on 7.

I really like the hero power. Lets you trade, race/close out a game, and get out of burn range. really gg

if u were to craft a DK which would it be? they all seem fun and powerful


As of now I'm planning of maybe crafting the Warlock one but I want to wait a few days to a week to see what the meta looks like as it begins to stabilize.

Last expansion I crafted Rogue Quest really early which ended up working out great because of the nerf I got all my dust back, but for a while I regretted it because the deck wasn't very good after the meta settled and the deck wasn't really that fun to play.

Demon Warlock seems ultra fun so I hope it stays strong,

Also Hunter DK seems super fun. That's probably my favorite DK followed by Lock.

This post was edited by Voyaging on Aug 12 2017 02:37pm
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Aug 12 2017 02:47pm
Anyone else tried DK Jaina?

Im currently climbing ladder with both jaina and guldan/warlock, the two decks seem nice at my level (rank11 atm).
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Aug 12 2017 02:52pm
Quote (Guigolin @ Aug 12 2017 03:47pm)
Anyone else tried DK Jaina?

Im currently climbing ladder with both jaina and guldan/warlock, the two decks seem nice at my level (rank11 atm).


I underestimated the benefit of an elementals lifesteal with Jaina. Can really prolong a game
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Aug 12 2017 05:35pm
Quote (Mastersam93 @ Aug 12 2017 04:52pm)
I underestimated the benefit of an elementals lifesteal with Jaina. Can really prolong a game


So far this is by far the most accurate I've been in terms of predicting how powerful cards will be. I've been hit and miss in the past but I've been right on nearly every card this expansion, I guess I'm improving lol

Or at least, I'm right so far.

Either that or the card power was easier to estimate this expansion.

This post was edited by Voyaging on Aug 12 2017 05:36pm
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Aug 13 2017 01:16am
loving the exodia paladin. it kills mages even with iceblock <3
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Aug 13 2017 01:43am
Quote (GodBless @ Aug 13 2017 01:16am)
loving the exodia paladin. it kills mages even with iceblock <3


How often do you actually trigger it though
What hero power resets do you use?

This post was edited by FroggyG on Aug 13 2017 01:44am
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Aug 13 2017 04:48am
Quote (FroggyG @ Aug 13 2017 12:43am)
How often do you actually trigger it though
What hero power resets do you use?


cant remmeber if it was earlier today or last night but kripp was playing the paladin deck to pretty good success and he even got the combo off 2 games ina row

but it was a deck specifically trying to get it off with just alot of taunts


I don't have the card but i think a good way to do it would be with getaway kodos to try and get one or two of the guys and beardo.

If you get 2 dudes, you can win with beardo and a 1 mana or less spell assuming you don't play into something stupid like potion of polymorph

Even without beardo 2 bounced has a 50% chance of threatening ending the game on the following turn.

This post was edited by XxAdrielJeremiahGreebxX on Aug 13 2017 04:50am
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Aug 13 2017 05:30am
Quote (FroggyG @ Aug 13 2017 09:43am)
How often do you actually trigger it though
What hero power resets do you use?






still tweaking the list obviously, reminds me of anyfin: pretty heavy control, using bully to get coins to otk (or just do 1 and kill next turn thanks to more mana)
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