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May 10 2017 06:42pm
rank 8
new best for me, hopefully can push it to rank 5 soon
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May 10 2017 07:21pm
nice gj
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May 12 2017 07:44am
Is anyone else finding this arena meta more difficult or just me :( ?

Last meta it wasn't uncommon for me to get 5-7 wins, even getting 11 twice and my 1st ever 12

This meta I'm lucky to Crack 3 wins :\

Anyone else or am I just terrible?

I typically try to draft control style decks. Could that be why ?

Also doesn't help that I'm just terrible at rogue :(
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May 12 2017 08:33am
Quote (XxAdrielJeremiahGreebxX @ May 12 2017 08:44am)
Is anyone else finding this arena meta more difficult or just me :( ?

Last meta it wasn't uncommon for me to get 5-7 wins, even getting 11 twice and my 1st ever 12

This meta I'm lucky to Crack 3 wins :\

Anyone else or am I just terrible?

I typically try to draft control style decks. Could that be why ?

Also doesn't help that I'm just terrible at rogue :(


its a control meta, draft accordingly!! Im not going to lie tho, it took me a while to get used to the meta myself
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May 12 2017 11:07am
Quote (oWntpWnt @ May 12 2017 07:33am)
its a control meta, draft accordingly!! Im not going to lie tho, it took me a while to get used to the meta myself


When you draft, do you go for more tempo or value given the choice?
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May 12 2017 11:16am
Quote (Slowtoanger @ May 12 2017 12:07pm)
When you draft, do you go for more tempo or value given the choice?


Depends on which pick and how your curve is looking, I'd say till pick 8-10 just take the best card given and then you can start to decide which direction to steer from there. General rule of thumb is to pick up most of the discover cards when given the opportunity, that shit is better than card draw in arena.
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May 12 2017 11:21am
Quote (oWntpWnt @ May 12 2017 10:16am)
Depends on which pick and how your curve is looking, I'd say till pick 8-10 just take the best card given and then you can start to decide which direction to steer from there. General rule of thumb is to pick up most of the discover cards when given the opportunity, that shit is better than card draw in arena.


Yeah. Discover cards are pretty OP.

Although I seem to be on the other end of it when I lose to opponents discovered cards.
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May 12 2017 11:29am
Quote (oWntpWnt @ May 12 2017 10:16am)
Depends on which pick and how your curve is looking, I'd say till pick 8-10 just take the best card given and then you can start to decide which direction to steer from there. General rule of thumb is to pick up most of the discover cards when given the opportunity, that shit is better than card draw in arena.


What about elementals? How early do you need to see your first payoff elemental before taking it? Like what if you got the 3/5 early on with 0 elementals so far, do you take it hoping for more or the higher rated card?

I remember drafting a deck the other day and saw 2 wardens, 2 blaze callers, and at least 1 servent but I didn't take any cus they were never the highest card offered =/

Are dragon synergies ever worth going for? I'd assume not. I saw a historian very early on and took it, never saw a dragon.

Are there any very good cards that you'll take every time regardless of how many u have already? Hydrolegist? Spike ridge stead? Glyph?

Are there cards you don't really wanna draw multiple copies, but you draft them so you're more likely to get one (evenom weapon)

Any trap/under rated cards you dislike/like?


could you post some of your hearth arena links so i can see how you draft and would you mind looking at a few of my drafts and telling me of any mistakes i make when going against hearth arena D:

This post was edited by XxAdrielJeremiahGreebxX on May 12 2017 11:37am
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May 12 2017 11:44am
Quote (XxAdrielJeremiahGreebxX @ May 12 2017 12:29pm)
What about elementals? How early do you need to see your first payoff elemental before taking it? Like what if you got the 3/5 early on with 0 elementals so far, do you take it hoping for more or the higher rated card?

I remember drafting a deck the other day and saw 2 wardens, 2 blaze callers, and at least 1 servent but I didn't take any cus they were never the highest card offered =/

Are dragon synergies ever worth going for? I'd assume not. I saw a historian very early on and took it, never saw a dragon.

Are there any very good cards that you'll take every time regardless of how many u have already? Hydrolegist? Spike ridge stead? Glyph?

Are there cards you don't really wanna draw multiple copies, but you draft them so you're more likely to get one (evenom weapon)

Any trap/under rated cards you dislike/like?


Long story short, tribe card values are class specific. (ex: elementals are worth alot more as shamen than rouge) I'd generally never draft netherspites early unless I'm priest and even then it's a huge gamble. Hydrolegist? Spike ridge stead? Glyph these cards you mentioned are like auto picks unless your up against better cards like say meteor I'd 100% of the time otherwise take glyph. Cards like envenom you don't want more than 2 copies of. Underrated secret : Counter spell

This post was edited by oWntpWnt on May 12 2017 11:45am
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May 12 2017 01:51pm
Quote (oWntpWnt @ May 12 2017 10:44am)
Long story short, tribe card values are class specific. (ex: elementals are worth alot more as shamen than rouge) I'd generally never draft netherspites early unless I'm priest and even then it's a huge gamble. Hydrolegist? Spike ridge stead? Glyph these cards you mentioned are like auto picks unless your up against better cards like say meteor I'd 100% of the time otherwise take glyph. Cards like envenom you don't want more than 2 copies of. Underrated secret : Counter spell


I've been really enjoying drafting or discovering spellbender.

Nothing like when they buff up your 1/3 or change the meteor target =]
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