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Member
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Apr 20 2017 09:18am
Quote (FroggyG @ Apr 20 2017 05:15pm)
when to play the dirty rats
Definitely not early game, for starters



Fixed :)
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Apr 20 2017 09:48am
anyone know if the runescape card game is good?
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Apr 20 2017 10:38am
playing this fun priest deck i got from amaz inner fire and divine spirit combos

This post was edited by PSN_4EVA on Apr 20 2017 10:38am
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Apr 20 2017 10:39am
Quote (PSN_4EVA @ 20 Apr 2017 17:38)
playing this fun priest deck i got from amaz inner fire and divine spirit combos


Its works ?
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Apr 20 2017 10:40am
Quote (Formee @ Apr 20 2017 11:39am)
Its works ?


so far yes lol uses the new priest legendary infinite value



This post was edited by PSN_4EVA on Apr 20 2017 10:42am
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Apr 20 2017 08:49pm
Quote (JVMorrow @ Apr 20 2017 11:48am)
anyone know if the runescape card game is good?


its interesting
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Apr 21 2017 12:31am
Quote (Voyaging @ Apr 20 2017 07:49pm)
its interesting


I can't think of a card game that is better than MTG overall. Just too expensive, real-life physical version isn't worth the known hassles, and f2p online version(s) can be a lot of work (I used to use magic workstation, loved it, but the player base wasn't acceptable for a couple reasons). You can't really fault the underlying rules of the game of MTG. It's just about perfect, and if another game could carbon-copy the rules and make its own cards, you could have a totally different vibe and a totally different product, except for that lawsuit that would shut it down pretty fast!

Still keeping my eye out for HS alternatives.

Quest Freezemage is pretty fun, and I like the combo. It freshens up, just a tad, what freezemage has been since beta. I want so badly for more quests and combos to be viable, I think I'd be wrong to expect the next expansion for HS to be a game-changer and really truly expand on Un'Goro like hand to glove.

This post was edited by Canadian_Man on Apr 21 2017 12:34am
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Apr 21 2017 01:35am
Quote (JVMorrow @ Apr 20 2017 09:48am)
anyone know if the runescape card game is good?


ESO Legends is best imo

This post was edited by FroggyG on Apr 21 2017 01:36am
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Apr 21 2017 01:37am
Quote (Canadian_Man @ Apr 21 2017 12:31am)
I can't think of a card game that is better than MTG overall. Just too expensive, real-life physical version isn't worth the known hassles, and f2p online version(s) can be a lot of work (I used to use magic workstation, loved it, but the player base wasn't acceptable for a couple reasons). You can't really fault the underlying rules of the game of MTG. It's just about perfect, and if another game could carbon-copy the rules and make its own cards, you could have a totally different vibe and a totally different product, except for that lawsuit that would shut it down pretty fast!

Still keeping my eye out for HS alternatives.

Quest Freezemage is pretty fun, and I like the combo. It freshens up, just a tad, what freezemage has been since beta. I want so badly for more quests and combos to be viable, I think I'd be wrong to expect the next expansion for HS to be a game-changer and really truly expand on Un'Goro like hand to glove.


MTG has issues too.
Going first is simply better every time...

And the land situation is inconsistent. Full land hand or 0 land hand... you auto lose before the game even begins.

This post was edited by FroggyG on Apr 21 2017 01:38am
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Apr 21 2017 02:21am
Quote (FroggyG @ Apr 21 2017 12:37am)
MTG has issues too.
Going first is simply better every time...

And the land situation is inconsistent. Full land hand or 0 land hand... you auto lose before the game even begins.



Yeh that's true. Though, best of three matches, multiple mulligans, bigger starting hands, and more deck control I think make up for that. In HS you have consistent mana, but deck control is more volatile as search cards aren't a priority to the dev team (probably because combos don't really exist much to need search cards). In mtg you can run one-of cards in a 60 card deck, but have 6 other cards that can pull it, so you have a lot of play options.

Land is what keeps rush decks in check in mtg.

I also like that in mtg, ramping lands doesn't get punished with a land cap. Gem cap hurting Druid so hard in the meta.

*mana crystal not gem aha

This post was edited by Canadian_Man on Apr 21 2017 02:23am
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