d2jsp
Log InRegister
d2jsp Forums > Other Games > Other Games > Hearthstone > Hearthstone General Discussion
Prev18168178188198201090Next
Add Reply New Trade New Service New Topic New Poll
Member
Posts: 53,552
Joined: Mar 6 2008
Gold: 1,908.33
Mar 31 2017 05:31am
Quote (Mastersam93 @ Mar 31 2017 06:13am)
Anyone doing a last day of season grind? I'm at about ~2000 right now, hoping to get into like top 500 at least.


I've been super sick the last couple weeks. grinding from rank 14 today lol.
Member
Posts: 36,389
Joined: Jul 18 2008
Gold: 3,192.00
Mar 31 2017 05:56am
Quote (cambovenzi @ Mar 31 2017 06:31am)
I've been super sick the last couple weeks. grinding from rank 14 today lol.


Lol, now that's a grind.
Member
Posts: 41,780
Joined: Jan 13 2009
Gold: 25.20
Mar 31 2017 06:20am
Quote (Canadian_Man @ Mar 31 2017 04:11am)
Problem is Blizz's track record of putting caps on combos. The card has little combo potential currently with known cards. I am willing to bet Blizz doesn't release any cards that make it viable as a combo piece. The best 'true' combo still in the game is druid's mana refresh combo... and that isn't competitive enough.

I used to think "Oh okay this expansion wasn't great but the current cards will have so much synergy and potential when later cards are released." And then another expansion goes by, and another, and another. And their decision to rotate cards out just kills any hopes of combos in the main supported format, since everything cycles out too quickly.

It's true brann is a combo piece, but there's not much out there for him to combo with. He just... interacts, usually. This card will have even less combo potential than brann.

Hearthstone has so much potential for combo decks to take hold. But Blizz won't do it. They just want "I summon my monster in attack position! Your go". "I summon mine in attack position and attack your minion! Your go." And the occasional "I draw an extra card, and lay this secret face down." Rumor has it molten giant was nerfed out of the game because the average player had difficulties calculating current life, and how much lost life & mana they'll need to play molten giant; they didn't want their player base to get too confused. A combo that involves multiple cards, and has an impact on the board? That's too much to comprehend.


Try Elder Scrolls Legends! :D
So many combos. So many!

Kolento plays it a ton

This post was edited by FroggyG on Mar 31 2017 06:39am
Member
Posts: 41,780
Joined: Jan 13 2009
Gold: 25.20
Mar 31 2017 06:23am
Just mute it the music is stupid

Member
Posts: 30,386
Joined: Dec 8 2012
Gold: 223,000.69
Mar 31 2017 12:22pm
lol that mage quest is by far the best one i thinks :x
Member
Posts: 31,978
Joined: Jul 2 2006
Gold: 35,655.00
Mar 31 2017 12:24pm
Quote (oWntpWnt @ 31 Mar 2017 13:22)
lol that mage quest is by far the best one i thinks :x


kinda tough to pull though
Member
Posts: 41,780
Joined: Jan 13 2009
Gold: 25.20
Mar 31 2017 03:11pm
lol new warlock spell
Turn 1 Doom
Member
Posts: 41,780
Joined: Jan 13 2009
Gold: 25.20
Mar 31 2017 03:16pm
I'm definitely going to try hunter now that I've seen "stampede"
Member
Posts: 18,427
Joined: Oct 6 2009
Gold: 607.00
Mar 31 2017 05:19pm
Quote (Canadian_Man @ Mar 30 2017 11:27pm)
Tyrantus is a good example of the card design philosophy that is frustrating me so badly. For you Magic the Gathering guys, it reminds me of Darksteel Colossus. But Darksteel Colossus was really only useful because of Tooth and Nail.

One change I would like to see is Blizzard reversing its stance on 'combo' decks, and card power levels.

Magic the Gathering takes into consideration the fact that a card can be seemingly overpowered on its own, but still be balanced in the scheme of the metagame. Blizzard has to deal with more whiners (not whiners like me, not many care what I have to say, but whiners like "Dr. Boom? More like Dr. OP!"), so I get that they're a bit more sensitive on this topic.

But Blizzard also officially stated they don't like OTK combos, and clearly don't like the idea of combo decks in general. Proof: Original 20-cost Molten Giant, Original 1-cost Unleash the Hounds card, Original Yogg-Saron, both original charge warrior cards, original force of nature with charge, original buzzard (2-cost), original 4-cost leeroy, original 2-cost blade flurry, original 5-cost gadgetzan, 0-cost soulfire, 0-cost hunter's mark. I might've missed a couple. Some of these changes were warranted, but all of these cards were great combo pieces. Most of the changes went from 0-to-100 really fast... they didn't say "Okay, this card is too powerful", they said "Okay, let's make this card not work in combo decks." Molten Giant is a great example of nerfing something to oblivion, while Unleash the Hounds is a fair example of a good reworking of a card.

If Blizzard is releasing cards like Tyrantus, I get disappointed, because I know they don't support combos. So Tyrantus will be tough to get out, and won't be competitive much. The really funny thing is, "Tooth and Nail" is almost exactly what Blizzard needs for Druid right now... it fits in with the "Choose one" idea perfectly.


Dark steel sucks not, the card is replaced by blight steel with 12/12 poison counters.
Member
Posts: 36,389
Joined: Jul 18 2008
Gold: 3,192.00
Mar 31 2017 05:48pm
Probably not going to go for a good rank tonight. Too far in the garbage and not enough motivation. But we'll see.
Go Back To Hearthstone Topic List
Prev18168178188198201090Next
Add Reply New Trade New Service New Topic New Poll