Quote (Mastersam93 @ Feb 2 2016 06:57pm)
Here's why. So you play Shielded Minibot turn 2. Your oponnent plays some 1 hp minion. So turn 3 you play muster and kill the 1hp minion. Now your board is a 2/2 minibot with divine shield and 3 1/1's. That's exactly what those two cards are by themselves. You did not do anything to make the total greater than the sum of the parts.
It's using one card to bring your opponent to low health and another to do a final burst of damage, in combination. It is a combo. If you are saying it is not a combo in the way the Rogue's combo mechanic is then I'd agree, but I'm talking about the English language use of the word.
im not even reading this anymore
stop being retarded
afk
Quote (Hepzibah @ Feb 2 2016 06:50pm)
Alex doesn't make grom anything greater then he already is either. having used cards in previous turns to damage your opponent down isn't considered by game definition a combo.
Sure you can call it whatever the fuck you like.. but its just not a combo. if you play grom, and an activator then you're comboing grom with w/e card.. not with what was used in the previous turn..
Its just the game definition that's being argued here... i can call my cat a fuckin dog but that doesn't make it a dog..
Quote (DrLatBC @ Feb 2 2016 06:54pm)
So why is shielded mini bot and muster not a combo?
If that's a combo you have to consider any cards played on successive turns with any amount of synergy a combo.
It basically devolves the word combo into synergy, without any real point behind it what so ever.
The fact that you and i agree should make this point obvious as hell.
Quote (Hepzibah @ Feb 2 2016 06:56pm)
Also, if you play alex and then grom the next turn you have 12 damage my friend
you actually need something to combo with grom in order for this to be lethal
This post was edited by Hepzibah on Feb 2 2016 05:59pm