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Member
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Mar 11 2017 08:11pm
LF for a friend to spectate for a win to earn a pack via quest.
Lmk please!
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Mar 11 2017 08:50pm
Quote (Lray @ Mar 11 2017 09:11pm)
LF for a friend to spectate for a win to earn a pack via quest.
Lmk please!


add me ill be playing for a couple more hours
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Mar 12 2017 08:50am
These are the decklists I've been using this season. Seem to be doing pretty well.


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Mar 12 2017 11:46am
Quote (Mastersam93 @ Mar 12 2017 04:50pm)
These are the decklists I've been using this season. Seem to be doing pretty well.


http://i.imgur.com/WHWRi5S.jpg


nothing new
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Mar 12 2017 07:17pm
Quote (Fankytore @ Mar 12 2017 12:46pm)
nothing new



Nope. Just sharing my lists.
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Mar 12 2017 07:49pm
Quote (Fankytore @ 12 Mar 2017 12:46)
nothing new


you expected anything new ?
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Mar 13 2017 03:51am
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Mar 13 2017 03:57am
Quote (Jaina @ Mar 12 2017 06:49pm)
you expected anything new ?



Game is shit.

New set isn't new either. Just new ways to add three numbers together.
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Mar 13 2017 01:18pm
Quote (Canadian_Man @ Mar 13 2017 05:57am)
Game is shit.

New set isn't new either. Just new ways to add three numbers together.



Wow. Such an intuitive post. Please elaborate so we can be blessed even more with your knowledge
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Mar 13 2017 06:11pm
Quote (Pinecones @ Mar 13 2017 12:18pm)
Wow. Such an intuitive post. Please elaborate so we can be blessed even more with your knowledge


I was being overly sensational and negative. I do, however, stand by this more accurate statement: Hearthstone is bland, and not a single expansion has ever introduced anything truly interesting into the game.

I am disappointed to see where the game is going right now:

- "Wild" is totally unsupported by Blizzard.
- "Standard" is seeing its first major rotation, even though the card pool has always been too small (more of the same isn't what we need, the issue has been limitations in deck building potential for the meta; this problem is due to poor card design ideas that are unimagined and safe, a low pool of cards available in rotation, and an unwillingness by Blizzard to buff old cards).
- 1-2 times per year useful cards are nerfed out of play.
- Blizzard has made an official stance against combo decks, in favor of back-and-forth pass-go playstyle.
- This is the first time we've ever had two major expansions in a row. This is the biggest cost hike yet.
- Blizzard officially wishes to keep wording on cards to a minimum. This pretty much makes it difficult to get past the "addition and subtraction" style of play. This alone isn't an issue, but minimalistic wording requires a lot of upkeep and thought in order to keep a game interesting.
- Many interesting mechanics are introduced in highly limited ways (ex. C'Thun, Jade Golems, etc). These mechanics are introduced in one expansion, and that's it, you get what you get. One of the only mechanics that Blizzard has stuck with that plays into a theme (that doesn't die out in one single expansion) is deathrattle, and murlocs.
- Monthly ladder has no real meaning. In the first year it was interesting since you could get your name out there on the top 100 list. Now nobody looks at that.
- There's lots of other things to say... but the new expansion is going to be expensive. It's a money grab. We're just now seeing standard rotation really hit, and Hearthstone has gone from affordable and FTP, to now faster-paced on the money front. If Blizz was putting a lot more into the game (cool additional animations and artwork, better brawls, new content in addition to brawls, cool arena changes or ladder changes, etc... then maybe additional costs could be justified).

I've been dabbling with quitting the game. I'm trying to outright quit all grind games. I have been picking up Hearthstone every 5 or 6 days, and putting it down (losing out on quests). :-/ Idk.

This post was edited by Canadian_Man on Mar 13 2017 06:15pm
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