Quote (FroggyG @ Aug 12 2016 10:35pm)
The overpowered deck at any time is the highest win rate one at the highest levels of play...
At mid levels of play it's irrelevant because people just suck anyway
There will always be a highest win rate deck type. Thats how math works. It doesnt make it overpowered.
People react to what wins and the meta is constantly shifting, even when no new cards were coming out.
Quote
Right now, whether you think it's overpowered or not, Shaman is the strongest and everything else has to be able to compete with it.
Then there's Warrior..
What type of shaman? midrange? aggro? How about control shaman that is in 5 HCT summer Europe top 16 lineups? These are very different decks.
And which warrior? dragon? control? cthun? OTK? not that long ago the hype was around tempo warrior as tier 1.
Did RDU fuck up when he didn't take any warrior at all to dreamhack when he had 4 deck choices and won the whole thing?
Quote
So if you're making a deck it has to be able to compete with those 2 decks or it's not good.
Yes you have to make a competitive deck that can compete with other competitive decks that are picked often. Nothing wrong with that.
There are tons of options to do so.
An unhealthy imbalance would mean you couldn't effectively build other competitive viable decks and/or it would dominate anyways.
Examples from MTG: Affinity, Faeries, Necropotence etc.
They were oppressive and blew just about everything out of the water.
Shaman? meh. Its fine.
Quote
If the game is balanced then the win rate differences are so minimal that you can actually just make any deck that is structurally good and the only sideboarding slots you need are for what seems to be popular due to favoritism.
Rather than being forced to make something that specifically has certain cards to counter specifically Shaman and Warrior.
A game where nothing is better than anything else and it doesn't matter what you pick isn't fun or very competitive/strategic. Nor is that a reasonable expectation for balancing.
In any competitive environment something will be picked more than something else, and smart players will have to counter it in some way.
This post was edited by cambovenzi on Aug 12 2016 09:52pm