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Jun 14 2016 08:44pm
Quote (DrLatBC @ Jun 14 2016 09:36pm)
Holy I didn't realize warrior had become so popular.

So many people were predicting the downfall of warrior losing deaths bite and warsong (maybe not losing warsong... But yeahh... Lmao)

Does dragon really not run brawl? I actually have a custom dragon warrior I've been using and I run a single brawl, although I haven't had much success.


http://www.hearthpwn.com/decks/529308-standard-rank-1-legend-dragon-warrior
This list is a little different then the ones I have been running into.. some have nzoths first mate, and an inner rage teched in.

But yeah, you'd think warrior without the brawl is weak to zoo and things, but in tempo or patrons case, often times you get waraxe into a giant frothing or two into a win by turn 6-7..
sometimes keeping up with the board//pushing ahead on the board is just a better strategy against the meta.

personally I think patron is still better then all the non-cw archetypes.. But we all have preference.
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Jun 14 2016 09:09pm
Quote (Hepzibah @ Jun 14 2016 09:44pm)
http://www.hearthpwn.com/decks/529308-standard-rank-1-legend-dragon-warrior
This list is a little different then the ones I have been running into.. some have nzoths first mate, and an inner rage teched in.

But yeah, you'd think warrior without the brawl is weak to zoo and things, but in tempo or patrons case, often times you get waraxe into a giant frothing or two into a win by turn 6-7..
sometimes keeping up with the board//pushing ahead on the board is just a better strategy against the meta.

personally I think patron is still better then all the non-cw archetypes.. But we all have preference.


That list seems to have sooo many odd choices. O.o

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Jun 14 2016 09:23pm
Constructive criticism or what I should add/replace.
Wild deck (nn for hate.. I prefer standard more, but I miss all the golden mechs I have [plus gazlowes golden mechs he makes])
The spare parts + Rhonin is synergy with Archmage and Gazlowe.. (plus they are all bigger bodies).
I've moved to rank 14 without a loss so far, but there's been very close matchups with Handlock and some priest control Nzoth deck.



This post was edited by Esthetic on Jun 14 2016 09:27pm
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Jun 14 2016 09:49pm
Quote (DrLatBC @ Jun 14 2016 10:09pm)
That list seems to have sooo many odd choices. O.o


kings defender, dread corsair and nefarian are a little out of place to me.. at least compared to what I've encountered..
yeah a little odd tbh.. but its floating around out there.

Quote (Esthetic @ Jun 14 2016 10:23pm)
Constructive criticism or what I should add/replace.
Wild deck (nn for hate.. I prefer standard more, but I miss all the golden mechs I have [plus gazlowes golden mechs he makes])
The spare parts + Rhonin is synergy with Archmage and Gazlowe.. (plus they are all bigger bodies).
I've moved to rank 14 without a loss so far, but there's been very close matchups with Handlock and some priest control Nzoth deck.

http://i.imgur.com/8AmSOrO.jpg


this is possibly the greediest mech list ive ever seen... I could help but not without butchering your late game. which may not go over too well. :/

But id start somewhere along the lines of -2 yeti
-2 late game cards
+flamecannon
+mana wyrm or even more removal.. torch/forbidden flame/arcaneblast?

Do a search on like Fel reaver mech mage - brm.. you can maybe reference from there. see what they used for early game etc.
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Jun 14 2016 10:02pm
Quote (Hepzibah @ Jun 14 2016 10:49pm)
kings defender, dread corsair and nefarian are a little out of place to me.. at least compared to what I've encountered..
yeah a little odd tbh.. but its floating around out there.


Yeah I mean objectively they aren't terrible, just not my first choice at all.
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Jun 14 2016 10:08pm
Quote (Hepzibah @ Jun 14 2016 10:49pm)
this is possibly the greediest mech list ive ever seen... I could help but not without butchering your late game. which may not go over too well. :/
But id start somewhere along the lines of -2 yeti
-2 late game cards
+flamecannon
+mana wyrm or even more removal.. torch/forbidden flame/arcaneblast?
Do a search on like Fel reaver mech mage - brm.. you can maybe reference from there. see what they used for early game etc.


What does "greediest" mean? Like, using the spare parts and what-not for Archmage or Gazlowe?
I understand Gaz isn't that great, but he was the inspiration of the deck.
The mechs just play-out exceeding well on curve, them alone is enough to win games even without the stupid combos.

What cards would you suggest removing? Rhonin and Gazlowe? They're probably my weakest cards.. maybe Toshley.
I would say remove Archmage as well, but if I'm replacing end-game minions with spells, I think it should be ok..

This post was edited by Esthetic on Jun 14 2016 10:09pm
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Jun 14 2016 10:26pm
Quote (Hepzibah @ Jun 14 2016 10:44pm)
http://www.hearthpwn.com/decks/529308-standard-rank-1-legend-dragon-warrior
This list is a little different then the ones I have been running into.. some have nzoths first mate, and an inner rage teched in.

But yeah, you'd think warrior without the brawl is weak to zoo and things, but in tempo or patrons case, often times you get waraxe into a giant frothing or two into a win by turn 6-7..
sometimes keeping up with the board//pushing ahead on the board is just a better strategy against the meta.

personally I think patron is still better then all the non-cw archetypes.. But we all have preference.


That's Fibonacci's teching. Probably his list you're facing.
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Jun 14 2016 11:14pm
Quote (Esthetic @ Jun 14 2016 11:08pm)
What does "greediest" mean? Like, using the spare parts and what-not for Archmage or Gazlowe?
I understand Gaz isn't that great, but he was the inspiration of the deck.
The mechs just play-out exceeding well on curve, them alone is enough to win games even without the stupid combos.

What cards would you suggest removing? Rhonin and Gazlowe? They're probably my weakest cards.. maybe Toshley.
I would say remove Archmage as well, but if I'm replacing end-game minions with spells, I think it should be ok..


I remember back in GVG I had the same idea.. Gazlowe/toshley in mechmage with antonidas etc..
You're deck is just reallllly top heavy.. you will frequently draw into a hand you won't be able to play before turn 3-4. - greedy in terms of mana cost.
http://www.icy-veins.com/hearthstone/legendary-mage-fel-reaver-mech-wild-deck

This deck runs the cogmasters and manawyrms - early game I don't think you can keep competitive without.
By no means do I think you should copy this list card for card or anything - but just use these shits as a reference, then tech/play cards to your preference.. eventually you'll find what works.
personally I don't like unstable portal.. but there is synergy with the manawyrms.. and sometimes portal can just win you a game with crazy early legend tempo. I think more removal would be a good fit instead. Forgotten torch or flamecannon

Quote (Pinecones @ Jun 14 2016 11:26pm)
That's Fibonacci's teching. Probably his list you're facing.


Sounds about right. its a tough little tempo list.. definitely lost to it more then once.

This post was edited by Hepzibah on Jun 14 2016 11:18pm
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Jun 15 2016 12:01am
I took out Rhonin and Gazlowe, added 2x Cogmaster.
Got wrecked late game by a control warrior, then wrecked by a secret-din.
Won with good cogmaster early game tempo against an Anyfinadin.
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Jun 15 2016 01:58am
Quote (Noobinator @ Jun 14 2016 11:24am)
I used this list by a German streamer called c4mlann/Haevion. He played it while getting help from xzirez/tictac. Only changed his corrupted seer for sylvanas

2 execute
2 shield slam
2 win Axel
2 revenge
2 shield block
2 slam
2 ravaging ghoul
Brann
2 disciple
2 cthuns chosen
2 brawl
Doomcaller
Sylvanas
Thaurissan
2 ancient shieldbearer
Justicar
Harrison
Twin emperor veklor
Cthun

It is highly favored against all other versions of control warrior/cthun warrior. Can beat any deck. Aggro shaman and midrange hunter are the hardest matchups. Tempo mages who know their shit and are able topressure you can be hard as well. But slam/revenge/ghouls work wonders against shaman/zoo. I often win against hunter if I can get cthun to 10 by turn 7. Sylvanas is also a key card in the matchup.

I lost exactly one mirror match while climbing from 15-4 and I played A LOT.Key is to get the Brann-Doomcaller combo against control decks. Three cthuns will seal the deal in fatigue most of the time. Never play cthun without removing IT directly against shaman (hex), Priest (entomb), mage (polymorph/board) or any deck that runs sylvanas.
Your win condition in control matches is to play emperor with getting at least one card of each of these two "combos" reduced - brann/doomcaller shield slam/cthun.
You play cthun and kill it with shield slam so your opponent cant steal it by playing his sylvanas and killing it with shield slam to scam your precious bastard. Play brann+doomcaller afterwards and enjoy the tears of your enemies.


wait that'll put two copies of cthun into your deck, assuming he's died o.o? really???


How's best to try to do this with that being 11 mana? Do you do bran emperor and follow up? Alot of my games used to not even get to thun #2

My current thun list I'm using doesn't suggest a doomcaller.


any advice vs shamans? Just seems like no matter what i get bursted down ;/

This post was edited by XxAdrielJeremiahGreebxX on Jun 15 2016 02:06am
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