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Mar 10 2015 10:00pm
If Warsong Commander gets fixed, Axe Flinger is going to help give that deck a hit of extra push.
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Mar 11 2015 06:38pm
Looks really OP on the class buff, but some how blizzard will nerf it in no time.

Unlocking those manna is sweet no more skipping a turn and half for shaman. :D
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Mar 11 2015 08:02pm
Quote (aznchaos @ Mar 12 2015 02:38am)
Looks really OP on the class buff, but some how blizzard will nerf it in no time.

Unlocking those manna is sweet no more skipping a turn and half for shaman. :D


u mean lava shock? it is far from OP, it is actually kinda bad, because it is too situational.

99% of the time, when u have overload, you have 1-2. So the card would read : backstab on damaged stuff as well.
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Mar 11 2015 09:09pm
Quote (GodBless @ Mar 11 2015 10:02pm)
u mean lava shock? it is far from OP, it is actually kinda bad, because it is too situational.

99% of the time, when u have overload, you have 1-2. So the card would read : backstab on damaged stuff as well.


Yeap that card only fit for late game, can't even play in fun deck unless there will be another card combo with it. Oh wait maybe in the next set they might do that.
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Mar 11 2015 09:16pm
Looks ok so far, Glad to have more to the game
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Mar 11 2015 09:54pm
Quote (GodBless @ Mar 11 2015 09:02pm)
u mean lava shock? it is far from OP, it is actually kinda bad, because it is too situational.

99% of the time, when u have overload, you have 1-2. So the card would read : backstab on damaged stuff as well.


it also clears up any overload you have coming up on the next turn, so if you have 2 this turn and play it while you have any overload coming for your next turn, it's value
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Mar 12 2015 04:24am
There is 1 shaman common unrevealed and unless it's something that adds overload 4-5 Lava Shock will barely be played.

The common Shaman situation is that you play 3-5 cards when you want to finish your opponent. This card is designed around having a full hand with your removal cards.

So I am still looking for 5 mana Draw 7 cards Overload (4-5) as second shaman card.

It might have potential but Overload 1 doesn't cripple my play and 2 early on barely if played wisely.
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Mar 12 2015 05:43pm
Quote (douglas22888 @ Mar 12 2015 05:54am)
it also clears up any overload you have coming up on the next turn, so if you have 2 this turn and play it while you have any overload coming for your next turn, it's value


so, to make it better than backstab, you need:
to have played overload last turn
play overload this turn, then play this


So, we are talking about a 3 cards combo that will make u save 3-4 mana in best case scenario, so u can maybe play a 4th card? this in the first 6 turns of the game.


Yeah, seems reliable

/sarcasm
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Mar 14 2015 12:34pm
Quote (GodBless @ Mar 12 2015 06:43pm)
so, to make it better than backstab, you need:
to have played overload last turn
play overload this turn, then play this


So, we are talking about a 3 cards combo that will make u save 3-4 mana in best case scenario, so u can maybe play a 4th card? this in the first 6 turns of the game.


Yeah, seems reliable

/sarcasm



Really needed a cantrip on top of it, maybe that would be too good but its not playable atm.
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Mar 14 2015 08:57pm
Quote (GodBless @ Mar 12 2015 06:43pm)
so, to make it better than backstab, you need:
to have played overload last turn
play overload this turn, then play this


So, we are talking about a 3 cards combo that will make u save 3-4 mana in best case scenario, so u can maybe play a 4th card? this in the first 6 turns of the game.


Yeah, seems reliable

/sarcasm



I'm still gonna give it a try! It might be better with a drake or spell totem on board and might be the last thing needed for a clear in the late game after a lightning storm. Are there better options? Of course, but who knows!
90% chance it's butt though...
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