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Jan 29 2016 01:35pm


this deck is absolutely sick, go try it out guys literally 15-0 from rank 5-3
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Jan 29 2016 01:43pm
missing 2k dust for it :(
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Jan 29 2016 01:45pm
Quote (oWntpWnt @ Jan 29 2016 08:35pm)
http://i.imgur.com/cShJhnf.png

this deck is absolutely sick, go try it out guys literally 15-0 from rank 5-3


Hope it will work at rank8
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Jan 30 2016 12:06am
This will work?

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Jan 30 2016 02:05am
lol
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Jan 30 2016 08:29am
That shit make me sad.
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Jan 30 2016 10:57am
I sent him a PM about it, that I will repost here for discussion and alternate/additional opinions.


"I think your curve is not very good. You have too many 3 mana cards and not enough 2 drops. You'll likely fall behind early and not curve out well.

While the mech synergy can be powerful, Cards like gorillabot have low stats for their mana cost and you will fall behind even more on board.
Their ability will also be hard to take advantage of with only a few low-cost mechs in your deck that will likely get killed first because of your high curve.
I think ethereal conjurer is a good card, but 3 of them with the 2 gorilla bots seems very very slow. They are all card-draw effects in a deck that already has a heavy curve and 3 very-high mana cards.
Getting a fast start and winning the board in Arena is very very important and you have no area of effect spells to win the board back. (likely just bad luck, but the lack of AOE removal is something to consider when building the deck)

The 2x force tanks and pyroblast also seem clunky together. The pyro doesn't have very good synergy with the deck because you aren't an aggro deck and you have very little burn to go with it. Its best used as a finisher after getting in early damage, but your deck's win condition is outvaluing your opponent and owning the board in the mid-late game while they run out of steam, at which point 10 damage is likely irrelevant. (Your deck could be classified as an "attrition" deck)

Double mana wyrm into frostbolt/flamecannon is quite good if you can pull it off. The two 2 drops that you do have are quality cards, as are yetis and water elemental.
There aren't any obviously horrible cards and if you manage to stretch the game out you will outvalue most decks.

All in all its not the worst deck, but on average I think it would be quite hard to challenge for 10+wins consistently.
I think you will most-often have more success with a more aggressive mage list and I would work on smoothing out your curve and picking more 2s in future drafts."
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Jan 30 2016 12:00pm
Quote (cambovenzi @ Jan 30 2016 05:57pm)
I sent him a PM about it, that I will repost here for discussion and alternate/additional opinions.


"I think your curve is not very good. You have too many 3 mana cards and not enough 2 drops. You'll likely fall behind early and not curve out well.

While the mech synergy can be powerful, Cards like gorillabot have low stats for their mana cost and you will fall behind even more on board.
Their ability will also be hard to take advantage of with only a few low-cost mechs in your deck that will likely get killed first because of your high curve.
I think ethereal conjurer is a good card, but 3 of them with the 2 gorilla bots seems very very slow. They are all card-draw effects in a deck that already has a heavy curve and 3 very-high mana cards.
Getting a fast start and winning the board in Arena is very very important and you have no area of effect spells to win the board back. (likely just bad luck, but the lack of AOE removal is something to consider when building the deck)

The 2x force tanks and pyroblast also seem clunky together. The pyro doesn't have very good synergy with the deck because you aren't an aggro deck and you have very little burn to go with it. Its best used as a finisher after getting in early damage, but your deck's win condition is outvaluing your opponent and owning the board in the mid-late game while they run out of steam, at which point 10 damage is likely irrelevant. (Your deck could be classified as an "attrition" deck)

Double mana wyrm into frostbolt/flamecannon is quite good if you can pull it off. The two 2 drops that you do have are quality cards, as are yetis and water elemental.
There aren't any obviously horrible cards and if you manage to stretch the game out you will outvalue most decks.

All in all its not the worst deck, but on average I think it would be quite hard to challenge for 10+wins consistently.
I think you will most-often have more success with a more aggressive mage list and I would work on smoothing out your curve and picking more 2s in future drafts."


Thank you!

And yeah for sure iam interested in others opinion.
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Jan 30 2016 03:53pm
Quote (Snikjj @ Jan 30 2016 01:00pm)
Thank you!

And yeah for sure iam interested in others opinion.


why are u mass pm'ing ppl on deck advice on a arena run? please stop.
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Jan 30 2016 04:01pm
Quote (oWntpWnt @ Jan 30 2016 04:53pm)
why are u mass pm'ing ppl on deck advice on a arena run? please stop.


LOL

e/ I'd bet that arena list goes about 3-5 wins tops.

This post was edited by Hepzibah on Jan 30 2016 04:03pm
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