Quote (mlbpro417 @ Jul 14 2017 06:41pm)
haven't played ladder in 2 months, do I dust golden quest rogue?
dust it, as BC says you can always recraft it.
Quote (DrLatBC @ Jul 14 2017 06:23pm)
Seems your only issue was already answered by both me and froggy.
But don't let this stop you, this is actually hours of laughter from my end.
although i haven't agreed fully with every statement froggy has made here. froggy has still made some points. over-all froggy has been saying, rogue is the reason we don't see decks that lose to rogue.
you are telling me that quest warrior loses to quest rogue. i mean sure, it can. but it's not this extravagant disadvantage you are making it out to be.
you have listed exactly 1 play, in a very loosely used way.
Quote (DrLatBC @ Jul 13 2017 04:14pm)
Incorrect.
Taunt warriors very low attack minions can't pressure out the Rogue before he completes quest then vanishes.
Then it's difficult to play enough taunts per turn to stop a constant stream of 5/5s who almost can always trade efficiently with your taunts.
You clearly don't understand the deck you're defending lol.
/e
Ding ding ding. We have a winner!
can you seriously believe that you have vanish 100% of the time when you need it. especially as i only used 1 in my deck, i can tell you it doesn't.
taunt minions are supposed to trade off. they are literally there as blockers while you complete your quest.
the lack of consistent pressure early game does help a quest rogue play with options. i don't think you are taking into factor how few minions the rogue uses.
pending what turn it is, 1 whirlwind or brawl or sleeping with the fishes can devastate options and completely turn momentum.