Quote (FroggyG @ Feb 23 2017 04:33pm)
You're still less behind than Hearthstone
Even if only a bit
Nah. I did the math. It's pretty bad.
It would take a long write-up, but it's objectively worse to play Duel Links. It just seems better. Remember Hearthstone before ladder? That's where Duel Links is. Everyone thinks their collection is decent enough because there's no real ladder system in place.
Hearthstone gold per year for grinding: (50 gold per quest per day x 365 days = 18,250) + (10 gold per day from 3-wins per day average x 365 days = 3,650) + (100 gold per week equivalent for completing brawls x 56 weeks = 5,600) + (100 gold equivalent per month for half-assing it in ladder x 12 months = 1200)
Total gold per year for half-assing it in Hearthstone: 28,700 gold (which equates to 287 packs)
Hours required for that degree of grinding: 365 hours approximately (1/day)
Hearthstone release schedule:
1 major set per 8-9 months (requiring 200 packs over time = 20,000 gold)
1 minor set per 8-9 months (requiring 700 gold x ~5 wings = 3500 gold)
Average gold per year required to keep up with Hearthstone: 33,700 (this doesn't include the cost of acquiring previous sets, base set, etc, just the cost of keeping up with current sets in rotation)
How much more gold can you acquire in Hearthstone for additional grinding? Probably around 10 per hour (3 wins per hour), but possibly 20 (6 per hour). Each additional hour of grinding per day generates 3,650 gold per year, if you sustain that for a year.
Any additional gold from Hearthstone? I think you could safely say players get somewhere in the range of 10-20 packs worth of free content a year from expansion release promotions, etc.
How grindy is that? A fair bit, but it's all within a doable range. 2 hours per day every day with efficient grinding equates to having what you want. 730 hours per year.
How accessible is the game if you start paying? About $100-$200 a year in addition to the 1-hour/day grinding would get you every card in the game over time (not instantly).
But as for Duel Links:1 minor set = 80 packs ~= 240 packs
1 major set = 200 packs ~= 600 packs
Each set must be purchased 3x over in order to acquire 3x of every UR card. There is no dust system to allow players to complete their collection without brute pack opening. You have to keep opening until you get what you need.
Cost of 1 pack = 50 gems.
How many gems do you get for completing all content, collecting apology gems, all quizzes, character levels, account levels, etc? 27,000.
How often do sets come out? Once every 2 months.
How often to sets rotate out? Somewhere in the range of 4-6 months after they first came out. But every card stays in rotation.
How many packs do you need to open in a year to own every card? 2520 packs = 126,000 gems.
How many packs do you need to open right now to own every card? 1680 packs = 84,000 gems.
How many gems do you get if you grind for 1 hour per day, every day? There's a content wall, so this calculation is basically 27,000 (base ~150 hours to level all characters and account to max), plus additional hours spent. One level 40 duelist battle will average you about 3 gems. You can earn enough keys for about 4-5 legendary duelist battles per day, but with more than 1 hour of input per day. Closer to 2-3. That's about 12-15 gems per day. That's 4,927 gems per year, or about 99 packs per year from grinding. There's also about 9 or so gems per day from clicking constantly on things on the map, so another 3285 gems. And then you get about 800 or so gems per month from apology gems, another 9600 per year.
What does that all mean? It means that you need 126,000 gems in a year, but you're given (27000 + 4927 + 3285 + 9600) = 44,812. If they doubled the content cap, that'd add about 27000 additional gems, a total of 71,812.
How much grinding in a year does it take to get 71,812 gems (only 57% of the gems required to have every card to stay competitive, as opposed to Hearthstone's ~100% that players can acquire with 2 hours per day of gameplay)?
It takes about (150 hours for the gem cap of 27,000 gems... 300 hours if you think the gem cap will be doubled this year) + (2 hours per day of grinding NPC's and checking things) + (1 hour per day of cumulative grinding from events that come and go quickly that you need to access to reach that 27,000 gem cap) = 1395 hours per year of grinding.
So... what does that mean:In Hearthstone, you can have 100% of what you want after 1.5-2 years of playing, with 0 dollars input, for 730 hours per year of grinding with patience.
In Duel Links, you can have 57% of what you want in 1 year of playing, with 0 dollars input, for 1395 hours of playing per year.
Also, Hearthstone packs cost $1 per pack ($1 = 100 gold). Duel Links packs cost $0.66 per pack ($0.66 = 50 gems). Per dollar spent, Hearthstone takes you a long way. You can spend about $400 in a year and just glide through the Hearthstone without having ever focus on grinding. Or $200 a year on Hearthstone, and just grind a bit. In Duel Links, you'd have to spend closer to $200 PER set (6 per year = $1200), PLUS grind, in order to achieve a similar collection level.
Duel Links sucks balls 8x harder than Hearthstone on the grinding front. They just offer a lot of content upfront, and do number trickery (and provide a shit ladder system) to make you think your collection is great.
But I'm not willing to pay or grind in Hearthstone either.