Quote (DrLatBC @ Apr 10 2015 02:25pm)
There IS an edit button. You are aware?
don't give a fk about ur useless comments.
new card concepts:
undervalued minion. effect: players may only play one minion per turn
undervalued minion. effect: max cards per hand now becomes 7 as long as this minion is on board (does not affect current cards, so if u have over 7 at the moment this is played, you will not discard any cards, but any cards drawn after will be discarded)
undervalued minion. effect: max cards per hand now becomes 13 as long as this minion is on board (same concept applies when this minion is killed after having 10+ cards)
undervalued minion. deathrattle: put a random secret on both players
undervalued minion. effect: as long as this card is on board, max damage per spell and minions now becomes 2 (does not alter other effects of spell, or actual stats of minion)
undervalued minion. effect: when your opponent's secret is activated, gain +5/+5
undervalued minion. effect: adjacent minions have taunt (NOT a battle cry)
undervalued minion. effect: steal your opponent's weapon
undervalued minion. effect: as long as this minion is on board, max allowed minions on board per player is reduced to 3 (does not affect current board, but additional minions may not be played)
undervalued minion. effect: this minion has 50% chance to critically strike (double damage)