d2jsp
Log InRegister
d2jsp Forums > Other Games > Other Games > Hearthstone > Eventho This Will Go Wrong Here > I Still Have Illusions
Prev123456Next
Add Reply New Trade New Service New Topic New Poll
Member
Posts: 23,312
Joined: Apr 18 2008
Gold: 45,199.50
Jan 27 2016 04:34pm
Quote (FroggyG @ Jan 27 2016 05:14pm)
FON does the same damage. The combo does 2 less.
That is what a REAL nerf is.
You make it balanced, not completely gut it like "charge minions have +1 attack"

You don't want your change to be so impactful that the class is completely warped.
Better to nerf a strong deck to a balanced one.


Right.. I meant combo dealing 2 less is silly..
We're definitely not on the same page here... Youre not seeing druid comboing you from 30+ hp as being a problem?
2 dmg nerf to druids combo in the form of FON is not a real nerf.. its so non-impactful its not worth a change.

in the case of druids specifically, I do feel like the class should be gutted. You would feel the same if you played at any competitive level..

Quote (FroggyG @ Jan 27 2016 05:28pm)
I think making roar 4 instead of fon 7 is better
If you're trying to balance cost wise, roar is the stronger card.

I was just thinking nerf the damage of the combo


What you propose isn't enough of a change to druid.. 2 dmg off the combo is insignificant when the druid Is dealing over 30 dmg!
All a druid needs is 6 dmg on the board into their double combo for an exact 30 dmg lethal.. often times the druid is dealing upwords of 40+ dmg... I'm proposing an impactful nerf... You should reread arguments or go play against some competitive druids to get some perspective on this..
Having roar effect beasts only would put a lot of druid cards that are currently not being played back into meta-able options.. along with other neutral beasts. changing the dialog in this fashion isn't as gutting as the warsong nerf.. Druid would just need to weigh its options a little differently.

This post was edited by Hepzibah on Jan 27 2016 04:41pm
Member
Posts: 41,780
Joined: Jan 13 2009
Gold: 25.20
Jan 27 2016 05:07pm
Quote (Hepzibah @ Jan 27 2016 02:34pm)
Right.. I meant combo dealing 2 less is silly..
We're definitely not on the same page here... Youre not seeing druid comboing you from 30+ hp as being a problem?
2 dmg nerf to druids combo in the form of FON is not a real nerf.. its so non-impactful its not worth a change.

in the case of druids specifically, I do feel like the class should be gutted. You would feel the same if you played at any competitive level..

What you propose isn't enough of a change to druid.. 2 dmg off the combo is insignificant when the druid Is dealing over 30 dmg!
All a druid needs is 6 dmg on the board into their double combo for an exact 30 dmg lethal.. often times the druid is dealing upwords of 40+ dmg... I'm proposing an impactful nerf... You should reread arguments or go play against some competitive druids to get some perspective on this..
Having roar effect beasts only would put a lot of druid cards that are currently not being played back into meta-able options.. along with other neutral beasts. changing the dialog in this fashion isn't as gutting as the warsong nerf.. Druid would just need to weigh its options a little differently.


If they've played Thaurissan, are holding 3 combo cards in their hand, and you still don't have control of the board: you fucked up that game.
I'm perfectly fine with gutting DOUBLE combo. Or making it VERY difficult to do.
But don't gut single combo... a huge part of Druid gameplay.

This post was edited by FroggyG on Jan 27 2016 05:08pm
Member
Posts: 15,416
Joined: Feb 17 2014
Gold: 5.71
Jan 27 2016 05:08pm
Quote (FroggyG @ Jan 27 2016 06:07pm)
If they've played Thaurissan, are holding 3 combo cards in their hand, and you still don't have control of the board: you fucked up that game.


Well if you have board control, but no taunts, does board control actually matter? :p
Member
Posts: 41,780
Joined: Jan 13 2009
Gold: 25.20
Jan 27 2016 05:08pm
Quote (DrLatBC @ Jan 27 2016 03:08pm)
Well if you have board control, but no taunts, does board control actually matter? :p


My change would mean you need to have 19 HP. That's not nearly as bad as 23.

Malygos Shaman does 40 off of nothing on board even without Thaurisan.
OTK Warrior does like 34.

This post was edited by FroggyG on Jan 27 2016 05:10pm
Member
Posts: 15,416
Joined: Feb 17 2014
Gold: 5.71
Jan 27 2016 05:11pm
Quote (FroggyG @ Jan 27 2016 06:08pm)
My change would mean you need to have 19 HP. That's not nearly as bad as 23.

Malygos Shaman does 40 off of nothing on board even without Thaurisan.
OTK Warrior does like 34.


3 card combo vs combos that take 5+

Comon now froggy.
Member
Posts: 41,780
Joined: Jan 13 2009
Gold: 25.20
Jan 27 2016 05:13pm
Quote (DrLatBC @ Jan 27 2016 03:11pm)
3 card combo vs combos that take 5+

Comon now froggy.


It's a 4 card combo because you need to play Thaurissan while having at least 2 in hand (or innervate)
And it's not an OTK like the 5 card combos.

If you play Malygos combo you can do 22 damage with 4 cards as well, and still have 4 mana left over.

This post was edited by FroggyG on Jan 27 2016 05:16pm
Member
Posts: 53,552
Joined: Mar 6 2008
Gold: 7,908.33
Jan 27 2016 05:16pm
I think the difference between 12 and 14 damage is being way underestimated here. That would be a significant nerf.
12 is easier to play around than 14.

and as froggy pointed out the BrokeBack force double roar would be 4 less. 18 damage instead of 22 (w/o reductions)
Thats significant.


Force/roar isn't so broken that it needs to be completely gutted after years of reasonable play. A small nerf is fine.

This post was edited by cambovenzi on Jan 27 2016 05:16pm
Member
Posts: 23,312
Joined: Apr 18 2008
Gold: 45,199.50
Jan 27 2016 05:20pm
Quote (FroggyG @ Jan 27 2016 06:07pm)
If they've played Thaurissan, are holding 3 combo cards in their hand, and you still don't have control of the board: you fucked up that game.
I'm perfectly fine with gutting DOUBLE combo. Or making it VERY difficult to do.
But don't gut single combo... a huge part of Druid gameplay.


You don't play much druid to know that you don't always combo fon and roar

you can combo Druid of the claw and roar
druid of the saber
charge boar

It would be changing FON back to what it was intended to be, an aoe removal.. it would gut typical combo druid, but not gut druid combo completely -- much like patron//warsong.. you can still deathbite on 4, into rage + wirl for your patrons.. you can also run charge and moltens//one punch combo warrior..

again, 2 dmg isn't enough.

Maybe what I propose is too much of a change, but lets be honest.. druid has felt broken for a long long time.

This post was edited by Hepzibah on Jan 27 2016 05:21pm
Member
Posts: 41,780
Joined: Jan 13 2009
Gold: 25.20
Jan 27 2016 05:21pm
Quote (Hepzibah @ Jan 27 2016 03:20pm)
You don't play much druid to know that you don't always combo fon and roar

you can combo Druid of the claw and roar
druid of the saber
charge boar

It would be changing FON back to what it was intended to be, an aoe removal.. it would gut typical combo druid, but not gut druid combo completely -- much like patron//warsong.. you can still deathbite on 4, into rage + wirl for your patrons.. you can also run charge and moltens//one punch combo warrior..

again, 2 dmg isn't enough.


If you're comboing with 1 charge minion it's just a 3 mana spell that does 4 damage...
Member
Posts: 23,312
Joined: Apr 18 2008
Gold: 45,199.50
Jan 27 2016 05:24pm
Quote (FroggyG @ Jan 27 2016 06:21pm)
If you're comboing with 1 charge minion it's just a 3 mana spell that does 4 damage...


Roar + claw + saber is 3 card 12 dmg combo*.. hero should be considered beast. its a little more reasonable then force/roar in its current state... Also forcing beasts into druid meta would mean cutting lores/wars/etc, and therefor maybe giving a definitive control druid/combo druid meta..

Idk, I don't think my idea is what is best for the game, I'm not a developer nor really care to be but this topic is interesting.. -- and mainly because druid is OP.

This post was edited by Hepzibah on Jan 27 2016 05:24pm
Go Back To Hearthstone Topic List
Prev123456Next
Add Reply New Trade New Service New Topic New Poll