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Joined: Jun 13 2012
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Apr 27 2015 03:23am
Spell Damage +2 or more on something with less than 9 mana so you don't have to wait until the game has definitely been decided to use it.
Member
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Joined: Jul 26 2006
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Apr 27 2015 05:26am
I would like to see Blizzard borrow some design ideas from the game "Dominion" a little more. "Gang Up" feels a lot like a dominion card.

Some of the following is a bit sloppy in the way I've worded the stuff, but I think some of the mechanics could provide for some interesting gameplay:

- Deathrattle (or battlecry): Shuffle 2 of this into your deck.
- Rebound: This spell casts again at the start of your next turn, but without rebound.
- A really terrible card (possibly even detrimental) that when it is played, or dies, a much better card (that cannot normally be in a deck) is added to your hand.
Member
Posts: 4,726
Joined: May 30 2008
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Apr 27 2015 06:21am
the ability to scroll through the plays and not just see the last recent ones on the left side
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Joined: Apr 2 2007
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Apr 28 2015 12:23pm
Battlecry: Target minion permanently counts as a beast.
Member
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Joined: Apr 2 2007
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May 8 2015 05:15am
Minions with activated abilities maybe?

Something like:

3 mana to play - 1/5 stats

Click to activate: pay 2 mana, deal one damage to target creature.

?
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May 8 2015 05:29am
ability to use hero: doge
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