Well the list is official, so how'd we do?
Quote (willadelph @ Apr 5 2016 10:30am)
1 - BGH - Duh, make it so it only kills Giants?
2 - Savage Roar - Seems more likely then FoN to get hit, to avoid dust refunds
3 - Master of Disguise - Cause limits design space
4 - Knife Juggler - 2/2 and probably only throw knives when minions are played from hand
5/6 - Leper Gnome / Abusive - Grouping them, they have been mentioned and it feels like they are just too good in agro decks
7 - Ancient of Lore - Underrated amazing card, maybe a stat decrease
8/9 - Keeper of the Grove / Iron Beak Owl - Silence seems likely to change
10 - Divine Favor - Suck it Pallys
Other stuff I've heard is possible freeze mage adjustments (Ice Block and Alex) and basic Rogue card changes (which just seems mean). What do you think?
Of the predictions, most came true. The ones that I had incorrect: they went after FoN rather than Savage Roar, Abusive dodged the aggro nerf, and Divine Favor, well just play around it I suppose.
The ones I didn't call out that are happening:
Hunter's Mark - didn't really see that coming, seems ok
Blade Flurry - Cause suck it rogues (really though, that one hurts)
Arcane Golem - Guess I need to craft Leeroy now
Molten Giant - I suppose dropping 2 of these for no mana at 10 hp is pretty good
I am probably most happy that they didn't go after freeze mage, I just got into it and nerfing Alex would be sad. The biggest nerf is Blade Flurry I think, that just crushes rogue's strongest spell.
In happier news, holy shit I am going to have a ton of dust.