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Oct 28 2015 03:13am


you're so original,playing handlock.
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Oct 28 2015 11:05am
So after playing for a few days the meta is really freaking agroish
Tech'd a little more early game control and some cards for big board shifts
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Oct 28 2015 06:30pm
Quote (Exemplary @ Oct 28 2015 09:05am)
So after playing for a few days the meta is really freaking agroish
Tech'd a little more early game control and some cards for big board shifts
http://plonq.org/up/5630ecf25cf14.png


Why no Imp Gang?

Please drop demonfire with your 4 demon deck

This post was edited by FroggyG on Oct 28 2015 06:30pm
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Oct 28 2015 06:35pm
Quote (FroggyG @ Oct 28 2015 04:30pm)
Why no Imp Gang?

Please drop demonfire with your 4 demon deck



why would he want imp gang boss in a handlock deck?
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Oct 28 2015 08:53pm
Quote (FroggyG @ Oct 28 2015 04:30pm)
Why no Imp Gang?

Please drop demonfire with your 4 demon deck


6 demons + implosion :O
Oddly enough i like it atm. That 2 dmg to kill something or a turn 2 senjin against agro is real nice to let you get those 2v1's & still make giants valuable
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Oct 29 2015 03:39pm
Quote (Baker89 @ Oct 28 2015 04:35pm)
why would he want imp gang boss in a handlock deck?


Because it's an adaptation to play against aggro, which imp gang is very good at...

He doesn't have twilight drake and he can't tap 3 turns in a row against aggro to play a t4 mountain giant

It becomes about your small drops
Imp Gang is the best minion for this

What makes you think Imp Gang is bad?

This post was edited by FroggyG on Oct 29 2015 03:41pm
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Oct 29 2015 03:52pm
Quote (FroggyG @ Oct 29 2015 01:39pm)
Because it's an adaptation to play against aggro, which imp gang is very good at...

He doesn't have twilight drake and he can't tap 3 turns in a row against aggro to play a t4 mountain giant

It becomes about your small drops
Imp Gang is the best minion for this

What makes you think Imp Gang is bad?



when did i say imp gang is bad?
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Oct 29 2015 04:08pm
Quote (Baker89 @ Oct 29 2015 01:52pm)
when did i say imp gang is bad?


In handlock
Even though it's an anti-aggro version

This post was edited by FroggyG on Oct 29 2015 04:08pm
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Oct 29 2015 07:23pm
Quote (FroggyG @ Oct 29 2015 01:39pm)
Because it's an adaptation to play against aggro, which imp gang is very good at...

He doesn't have twilight drake and he can't tap 3 turns in a row against aggro to play a t4 mountain giant

It becomes about your small drops
Imp Gang is the best minion for this

What makes you think Imp Gang is bad?


Yea the deck definitely doesn't tap into t4 giants against agro or tempo decks.
Imp gang definately could have it's moment and might be removed for MCtech. I've found as i creep closer to 5 and under even agro decks usually don't have more then 3 minions on board unless pushing for lethal
What usuallly ends up happening is getting early trades with taunt/zombie which can allow you to tap turns 3-4 building your hand while making plays towards taking back the board/keeping the board tipped in your favor which is what i found i like. The old slow and go method will work in a few matches but for the most part i've found not playing a minion until turn 4 usually sets up for a loss even if it is a giant into giant into taunt/removal play.
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Oct 29 2015 07:53pm
Midrange Hunter seems to be a really strong deck now at the end of the season.
Not so many aggro Decks anymore and Classes like CW and Handlock have a hard time.

Got any tips on how to take down a Munter with Handlock?
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