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May 1 2016 05:06pm
Quote (Canadian_Man @ 1 May 2016 17:48)
I would dust the Anomalus.

Would be cool if Blizzard started experimenting with different ideas. Make Anomalus an 8/16 and have its battlecry be a war cry. Make it cost 10.

Too much vanilla boring shit.


:huh:

That shit would be broken as fuck.
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May 1 2016 05:51pm
Quote (Canadian_Man @ May 1 2016 05:48pm)
I would dust the Anomalus.

Would be cool if Blizzard started experimenting with different ideas. Make Anomalus an 8/16 and have its battlecry be a war cry. Make it cost 10.

Too much vanilla boring shit.


So make it broken as fuck? O.o
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May 1 2016 09:58pm
Quote (DrLatBC @ May 1 2016 04:51pm)
So make it broken as fuck? O.o


I don't actually mean bring in a 9/16 card that clears the board for 10. I'm exaggerating. But I would like to see some interesting cards. Blizzard tends too much toward vanilla boring stuff. There's too few cards, and too little creativity options for competitive play.

I think some of the issues Blizzard has faced with card design gets back to the trade-offs they chose:
- No stack
- Consistent resources per turn
- Randomness to offset the monotonous play that predictable resource progression can cause

No stack really limits the strategy in this game. Significant and frequent randomness complicates this strategy-based game. That's all fine, but to top it all off the cards are mostly quite boring.

This post was edited by Canadian_Man on May 1 2016 10:06pm
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May 1 2016 10:06pm
Quote (Canadian_Man @ May 1 2016 10:58pm)
I don't actually mean bring in a 9/16 card that clears the board for 10. I'm exaggerating. But I would like to see some interesting cards. Blizzard tends too much toward vanilla boring stuff. There's too few cards, and too little creativity options for competitive play.


... There's a card that can cast 10+ spells randomly across the board. This update has probably made some the most diverse decks we've ever seen.
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May 1 2016 10:08pm
Quote (DrLatBC @ May 1 2016 09:06pm)
This update has probably made some the most diverse decks we've ever seen.


In competitive play, I'm not so sure. I think they're headed in the right direction, but extremely slowly... and with a lot of detours.

Yog is interesting and all that, but it's just so much randomness...

This post was edited by Canadian_Man on May 1 2016 10:09pm
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May 1 2016 10:42pm
Quote (Canadian_Man @ May 1 2016 11:08pm)
In competitive play, I'm not so sure. I think they're headed in the right direction, but extremely slowly... and with a lot of detours.

Yog is interesting and all that, but it's just so much randomness...


So what would you consider interesting?

You want interesting, but not yog lol.
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May 1 2016 10:50pm
Quote (DrLatBC @ May 1 2016 08:42pm)
So what would you consider interesting?

You want interesting, but not yog lol.


Imo the reality of the situation is they don't like to easily make a "game winnning situation"
It really limits the amount of diversity and powers for each class.
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May 3 2016 05:11am
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May 3 2016 01:26pm
Got this one from "watch and learn" , was pretty pleased :)

One less classic legendary to craft

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May 3 2016 02:30pm
Bought 40 packs



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