Quote (Mastersam93 @ 3 Nov 2015 15:31)
2 Armorsmiths are too insane against aggro to cut.
You sir are a retard.. only Neutral CARD that is "INSANE" vrs aggro is zombie chow .. armor smith is horrible horrbile early game card when control warrior has touble vrs aggro.. Most good warrior players only drop armor smith vrs aggro early game are A if their hand is shit and has no other card to play
Quote (Voyaging @ 3 Nov 2015 15:24)
2 for sure.
Could also consider dropping the acolytes and armorsmiths and going full fatigue Warrior. It's IMO a stronger deck than standard control Warrior, though I could be wrong.
I think you are wrong.. Now back to OP
Quote (Jaypee @ 3 Nov 2015 13:44)
This is problem with this deck jay
You have way to much card draw in current meta you never run out of cards as control war.. and being 1-2 turns behind someone else in fatigue is massive deal in control warrior match up vrs priest and warriors.
I mean in IDEAL situation u have 6 draws from pain and 2 from shield block and 2 from slam thats 10 card draw.. Which NONE of them contest board.. What does pain kill on it self? 1/1 paladin hero power? its horrible to run all these cards reason why most people are cutting shield blocks for slams cause shield blocks dont tempo shift and 5 hp heal is minor .. Slam + bash has better synergy
So IMO
you should drop 1 shield block for shredder **best tempo shift card in game IMO**
1 shield block for either Shield Madien or 2nd brawl
Next problem how many games do you need that 5th weapon? 1 game out of 20? I think you should drop gorehowl for 2nd brawl than add in Loatheb or 2nd shredder or harrison
Quote (TomGetEm @ 13 Nov 2015 08:35)
-1 gorehowl + brawl
you sir need to change ur sig cant handle seeing that shit style sig on 2 people kty

and daniel gives good bjs so hes in you out
This post was edited by Katelyn on Nov 13 2015 10:16am