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Jun 21 2015 03:41pm
Quote (FroggyG @ Jun 21 2015 01:46pm)
So something like the quartermaster that Paladin has?


Quote (Troll @ Jun 21 2015 01:55pm)
they could just change totemic might



Either would work. I often find myself having the 4 totems on the board and it would be nice if there was a weak minion you could play that would buff the totems. Or maybe a 0/1 totem with stealth that gave other totems +2/+1. That may be imba, but considering the weakness of totems outside of their inherent ability, as well as the fact that you can typically only have 4 totems on the board, 5 including that one, it wouldn't be too game changing. It could definitely help early shaman aggression.
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Jun 21 2015 05:35pm
Quote (Pinecones @ Jun 21 2015 04:41pm)
Either would work. I often find myself having the 4 totems on the board and it would be nice if there was a weak minion you could play that would buff the totems. Or maybe a 0/1 totem with stealth that gave other totems +2/+1. That may be imba, but considering the weakness of totems outside of their inherent ability, as well as the fact that you can typically only have 4 totems on the board, 5 including that one, it wouldn't be too game changing. It could definitely help early shaman aggression.


Well.... Flame tongue is a thing lol. So is bloodlust. I understand it's no quartermaster.... But paladin would probably kill for a Flame tongue to trade its tokens up into 3/4 drops.

This post was edited by DrLatBC on Jun 21 2015 05:35pm
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Jun 21 2015 07:24pm
A spell that would unfreeze all characters
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Jun 21 2015 07:41pm
Quote (Drinks @ Jun 21 2015 08:24pm)
A spell that would unfreeze all characters


Wailing soul

3/5 for 4 silence all your other minions.

but really no one plays this, and no one would play a spell to only remove 'freeze' effects. :(
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Jun 21 2015 07:49pm
Quote (Hepzibah @ Jun 21 2015 09:41pm)
Wailing soul

3/5 for 4 silence all your other minions.

but really no one plays this, and no one would play a spell to only remove 'freeze' effects. :(



That freeze Mage counter. :O
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Jun 22 2015 03:45am
4 cost spell - make a minion immune to spells and hero powers
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Jun 22 2015 04:55am
3 mana card. Trigger all enemy deathrattles as if they were friendly minions.
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Jun 22 2015 03:07pm
something like a 1 drop 3/2 "can only be played on an empty board on your side"
i feel like the game is missing some early playable legendaries (only millhouse (useless), mukkla (pretty average unless you're playing paladin ; its not even that good in mill decks) and leeroy (good in face hunters and face locks) come to my mind)
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Jun 22 2015 03:40pm
Mana ; 0

Class: hunter card

Rarity: Common

Text: Reduce your opponents life to 0

Hunters severely need a buff and this card would make them a fair class
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Jun 22 2015 03:48pm
Quote (oWntpWnt @ Jun 22 2015 10:40pm)
Mana ; 0

Class: hunter card

Rarity: Common

Text: Reduce your opponents life to 0

Hunters severely need a buff and this card would make them a fair class


i dont think hunter needs a buff
this card looks too unbalanced imo
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