Quote (tagged4nothing @ Jul 11 2017 12:42pm)
i'm not saying setup a board and win early. i'm saying it's your fault if you do nothing but a hero power for 4 turns.
if you pick a class and deck type, i could easier explain tactics to handle a quest rogue before nerf.
this nerf is way too harsh. this is what i don't think you comprehend. by the time i'll have 5x crap minions out and try to deal with keeping a board clean longer.... there's no point to need a quest. i can just play cards that are actually good for the mana cost.
these early win games are not all that often. more-often people give up cause they see the quest completed early, while i have 1 minion on table and 1 extra card in hand.
numerous spells are needed to handle classes, it's not a deck full of 3 different minions.
What you don't seem to understand is that the quest doesn't need to be viable. The quest can simply be unhealthy overall and can be nerfed right out of the game, both things blizzard obviously agrees with me on.

PS. Feel free to disagree and say I don't know what I'm talking about, but blizzard doesn't hotfix things without OVERWHELMING pressure from their fans. In blizzards mind (and to their fans) quest rogue is just as nerf worthy as small time buc.
This post was edited by DrLatBC on Jul 11 2017 10:02pm