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Member
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Aug 7 2015 12:21pm


What you guys think?

I'm still very low rank atm (15), but this deck is tearing it up. Think i'm 9-1 or 10-1, only dropping a game to a Hunter with a godhand and I had no one or two drops after mulligan.

Possible switches:
* Jeeves out for Mana Tide Totem?
* Drop a Harvest Golem for a Kezan (although I'm shitting on Hunters so far, I read that this deck should do poorly against Hunters in general)?
* Drop a Crackle for Lava Burst?
...


Impart some wisdom, guys.
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Aug 7 2015 12:24pm
i'd drop 1x earth shock for spider mech 3/4 but i dont shaman at all anymore and when i did it was deathrattle shaman
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Aug 7 2015 12:29pm
Quote (Exemplary @ 7 Aug 2015 20:24)
i'd drop 1x earth shock for spider mech 3/4 but i dont shaman at all anymore and when i did it was deathrattle shaman



They're amazingly useful for getting through Taunts though.

And I just love zapping Twilight Drakes with them.
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Aug 7 2015 12:45pm
-2 micro machines
-2 tinkertown
-1 jeeves

+2spider tanks
+1 boom
+2 azure drakes

the rest is fine ; maybe add loatheb instead of hex or lightning storm
fire elems are pretty good aswell if you dont face too many aggro maybe instead of harvest golems
harisson is pretty good too if you face hunts, palas, warr ; atm i face a lot of warlocks and druids i dont know about you ^^

This post was edited by Troll on Aug 7 2015 12:48pm
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Posts: 28,450
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Aug 7 2015 12:53pm
Quote (Troll @ 7 Aug 2015 20:45)
-2 micro machines
-2 tinkertown
-1 jeeves

+2spider tanks
+1 boom
+2 azure drakes

the rest is fine ; maybe add loatheb instead of hex or lightning storm
fire elems are pretty good aswell if you dont face too many aggro maybe instead of harvest golems
harisson is pretty good too if you face hunts, palas, warr ; atm i face a lot of warlocks and druids i dont know about you ^^



Why the Azures?

Mostly Hunters and Demonlocks.
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Aug 7 2015 12:55pm
Quote (hATemOnkEy @ Aug 7 2015 07:53pm)
Why the Azures?

Mostly Hunters and Demonlocks.


you have 5 dmg spells and no draw out of jeeves (who isnt rly good)
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Aug 7 2015 12:57pm
Quote (Troll @ Aug 7 2015 01:55pm)
you have 5 dmg spells and no draw out of jeeves (who isnt rly good)


Plus azures are like really good. Lol
Member
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Aug 7 2015 01:12pm
Quote (Troll @ 7 Aug 2015 20:55)
you have 5 dmg spells and no draw out of jeeves (who isnt rly good)




Yeah but the Shocks are mainly there to break through Taunts, not their damage.

Storm is to clean up Zoo, so the spell damage isn't really needed.

And I know Jeeves isn't that good, but he's a Mech (and I got a golden one, lol).

Quote (DrLatBC @ 7 Aug 2015 20:57)
Plus azures are like really good. Lol



Not disputing that at all.

But it's a Mech deck. Boom has the bots and Spider Tank is obvious.
Drakes are useful for sure, though. If only for the draw.

This post was edited by hATemOnkEy on Aug 7 2015 01:12pm
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Aug 7 2015 01:23pm
Quote (hATemOnkEy @ Aug 7 2015 02:12pm)
Yeah but the Shocks are mainly there to break through Taunts, not their damage.

Storm is to clean up Zoo, so the spell damage isn't really needed.

And I know Jeeves isn't that good, but he's a Mech (and I got a golden one, lol).




Not disputing that at all.

But it's a Mech deck. Boom has the bots and Spider Tank is obvious.
Drakes are useful for sure, though. If only for the draw.


You have plenty of mechs. Don't need to force in more where they don't really fit. :P (mostly talking about jeeves)

This post was edited by DrLatBC on Aug 7 2015 01:23pm
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Aug 7 2015 03:03pm
Quote (hATemOnkEy @ Aug 7 2015 11:12am)

Not disputing that at all.

But it's a Mech deck. Boom has the bots and Spider Tank is obvious.
Drakes are useful for sure, though. If only for the draw.


Being a mech deck doesn't mean it has to be all mechs.
A good card is a good card, regardless of what deck it's in.
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