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Jun 18 2013 07:02am
Content Additions

New costumes: Two new costumes have been added to the in-game store, and as random drops:

· Colossus - Outback

· Ms Marvel - Binary

Content Changes

Endgame Changes

Survival Challenges: Limbo is now available for play on a 30-minute timer (up from 20 minutes).

Survival Challenges: The experience bonus multiplier for Survival Challenges has been slightly reduced to be more in line with other endgame modes.

Players joining a Survival Challenge will no longer be placed in a challenge that is near completion (Wave 3 or later).

Item Changes

Amulet of Agamotto: Now has an additional attack speed affix.

MODOK medal/medallion: Reduced damage bonus.

Talisman of Hoggoth: Reduced cooldown on energy damage ability to zero.

Bloodstone Porcupine: Now has an additional defense affix.

Darkhold Scroll: Now does bonus damage to taunted foes.

Idol of Khonshu: Fixed an issue where the melee power buff would be removed if you hit with a ranged power twice. Buff now does three times the damage.

Vita-Ray Projector: Now grants a dodge bonus on critical hits.

Mole Man medal: Moloids summoned no longer grant experience.

Plandanium Graft: Changed tooltip and numbers on artifact, which now adds to the maximum percentage of damage that can be blocked by defense. This stat, called 'Max Defense Reduction', now appears on your character sheet. In the future more things will modify this stat.

Crafting Changes

‘Transfer Costume Affixes’ recipe now unlocks at crafter level 4 instead of 15.

Reduced credit cost of all potion recipes.

Hero Changes

Captain America changes:

Quick Block: Added damage shield effect that lasts for duration even after blocking first attack (a guaranteed block). Removed ‘next basic power’ damage buff.

Daredevil changes:

Radar Sense: Now grants a chance to dodge incoming skillshot-based ranged attacks in addition to the minimap functionality.

Ninja Reflexes: Attack speed bonus duration reduced to 4 seconds from 7 seconds, and no longer falls off when scoring a hit.
Storm changes:

Goddess of Weather: While still randomized, increased the size of both hail and lightning hits while clustering them more tightly around the center of the storm - should result in more coverage.

Quickening Tempest: Animation removed to facilitate movement.

Wolverine changes:

Adrenaline Rush: Fury boosted duration has been increased to 2x base from 1.5x.

Brutal Slash: Attack speed increased to 1.8 from 1.4.

Berserker Fury: Buff duration increased to 6 seconds from 4 seconds.
Slashing Leap: Now allows Wolverine to clear low obstacles when moving.

Smell Weakness: Now debuffs enemy resistances as intended.

Miscellaneous Changes

Removed the glowing hands effect from Fortune Card experience and rarity boosts.

Bug Fixes

Fixed an issue where using a bodyslider could potentially restart an instance.

Fixed an issue where the bodyslider button would not grey out when it is unavailable

Supergroup UI tab should now update when players switch heroes.

Destructible cars in Public Combat Zones should appear more frequently in highly populated areas.

The Red 'Abandoned Subway' Daily Mission from the S.H.I.E.L.D. Helicarrier now takes you to the correct location.

Creatures summoned by artifacts no longer spawn on top of your hero.

It should now be possible to attain rank 40 in a power (20 points allocated, plus up to 20 ranks from items).

Hero Fixes

Cable - Psychic Haze: Fixed an issue where damage from synergies was being incorrectly applied. Corrected a tooltip that incorrectly stated the power slows attack speed.

Iron Man – Automated Missiles: Added a cooldown (that decreases with additional power ranks) when the power is toggled off to prevent excessive use.

Jean Grey – Psychic Lethargy: Fixed an issue that caused the power to incorrectly gain bonus damage from synergies. (Slightly increased damage to compensate.)

Spider-Man: Fixed an issue where bonus damage to slowed and immobilized enemies was being applied multiple times.

Known Major Issues

French and German localization is almost, but not entirely complete; some English text may be found.

Powers that deal damage over time currently cannot score critical hits.

Audio

Sound may be lost intermittently after changing locations.

Missions

The Army Base sewer Treasure Room has no Treasure Chest.

Some of the Missile Silo Treasure Rooms have no enemies.

Some versions of the Cliffwalker Shrine Treasure Rooms have no enemies.

UI and In-Game Store

Ms. Marvel Binary costume is incorrectly listed as Enhanced.
When buying Gs, the United States state selection list cannot be scrolled past ‘Tennessee’ without using the keyboard.

Endgame

Avenger’s Mansion:

o Green Daily – Castle Doom – Mini Map appears to be unpopulated and shows nothing.

Xavier’s School/SHIELD Helicarrier:

o Green Daily – Castle Doom – Doctor Doom’s number of affixes change depending on his form rather than staying constant as intended.

o Green Daily – Castle Doom - Doctor Doom’s number of affixes change depending on his form rather than staying constant as intended.

Limbo: If Sabretooth spawns as the end boss in Limbo, he sometimes stops moving and attacking half way through the battle.

Items/Artifacts:

Phoenix Feather: There is no UI indication on cooldown timer.

Latverian Regalia: Pets do not do extra damage when artifact is equipped, as intended.

Green Goblin Medal: Green Goblin Medal poison cloud is invisible.

Characters:

Some emotes are not working for Cable and Deadpool.

Flight powers can get locked when flying over food trucks.

Black Widow

Acrobatic Assault: This power can miss if the enemy is running towards you.

Black Panther

Some gear icons are black silhouettes – gear can still be equipped.

Captain America

Aggressive Shout: The power has both a 10 second buff and an ongoing (lasts until turned off) buff. Only one of them is shown.

Invigorating Shout: The power has a 10-second buff and an ongoing (lasts until turned off) effect, but it does not show either of them. Health regeneration does not show up on character sheet.

Cable

Searing Shot: Visual Effects when hitting enemy are not seen.

Colossus

Lingering Boon: Tooltip is incorrect. Each rank actually extends aura duration by 2 seconds.

Rocket Raccoon

Tactical Destruction: Tooltip does not correctly display bonus damage from shield cost.

Wolverine

Regeneration Boost: Tooltip is incorrect. Power does not spend Fury to gain health faster as described.

Character sheet does not reflect health regeneration from Healing Factor (but displays resistances from passive powers).



You're probably all on the forum, but here ya go anyway.

This post was edited by Spruce on Jun 18 2013 07:02am
Member
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Jun 18 2013 07:15am
Cool story on not fixing any of the artifacts that are worth a damn.
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Jun 18 2013 07:40am
Quote (WulphPak89 @ Jun 18 2013 08:15am)
Cool story on not fixing any of the artifacts that are worth a damn.



Cooler story on nerfing Limbo exp back to termnal exp.....I'm going to wait to pass judgement on this patch though. Last time after they'd screwed cap up they fixed him in a week...If they are just tinkering with some stuff and will patch on a weekly basis I can't be too concerned.
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Jun 18 2013 07:50am
Really though, I both like and dislike the Limbo exp correction.

On one hand, I think Limbo is kind of shitty and boring, but the exp difference felt like I was forced to play it.

On the other hand, terminal exp was really low past 30, and now Limbo will feel the same...

<_<
Member
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Jun 18 2013 07:59am
Quote (Xinyue @ Jun 18 2013 08:50am)
Really though, I both like and dislike the Limbo exp correction.

On one hand, I think Limbo is kind of shitty and boring, but the exp difference felt like I was forced to play it.

On the other hand, terminal exp was really low past 30, and now Limbo will feel the same...

<_<



I'm in agreement to a point. Like I said I'm going to test it out before I ragequit (again). If they're just trying to get people to buy exp pots I'll simply put the game down...as will most non-fanbois. Eventually they'll have taken all their money and make it a real game.

If not I've got an HTPC and Final Fantasy 12 waiting for me to fire up
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Jun 18 2013 08:18am
At least Vita-Ray projector works now...
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Jun 18 2013 09:05am
Couple questions


did psychic haze get a nerf or just a tooltip change

whats limbo compared to now, other group challegnes?
and now you have to wait every 30 mins to play it?
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Jun 18 2013 09:06am
lol they changed the body slider glitch?
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Jun 18 2013 09:14am
damn my iron man was finally getting good
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Jun 18 2013 09:16am
Quote (Spruce @ Jun 18 2013 09:59am)
I'm in agreement to a point.  Like I said I'm going to test it out before I ragequit (again).    If they're just trying to get people to buy exp pots I'll simply put the game down...as will most non-fanbois.    Eventually they'll have taken all their money and make it a real game. 

If not I've got an HTPC and Final Fantasy 12 waiting for me to fire up


Yeah - they said they have taken people's gripes with their business model into consideration, but I dont think they have. Gaz is SERIOUSLY money hungry, and theyre fucking themselves in the process IMO. Someone is not making and/or allowing wise business-model decisions to be made. F2P games really need to get it right, and their pricing scheme is a fucking joke atm.

IMO, PoE has gotten it most-right thus far.
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