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Jun 17 2013 10:52pm
Quote (Striker_99 @ Jun 18 2013 04:38am)
Honestly, you could max out the other ba


Being immune to knockbacks/up/down is useful for a tank.  It allows you to NOT be forced or stunned by most mobs and if you do get moved are up and going against quickly.  That is the only reason I put 10 in there.  Gave the endruring some more love as well as ground smash (for a spirit spender and some CC).
http://marvelbase.com/builds/edit/351#vKvK2KGvGv2vU7M2Kv2CK/96.96.36.114.0.0.0.0




Ok I'll update it, question...what about Auras?  I mean spirit regen would be useful for Spinning Fists as it is channeled.  Damage Aura isn't bad but is low amounts.  Defense aura is trash (I see that now). 
http://marvelbase.com/builds/edit/336#vK2KvK2CK2Kvv22v7KMvgKv/57.101.39.114.0.0.0.0


Meh the spirit is just an aura and its quite low. Its aight to put a point into if you find the need.

This post was edited by motox831 on Jun 17 2013 10:53pm
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Jun 29 2013 02:38am
.is the daredevil build anygood?
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